MAP04: Washed Up (Hadephobia)

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Revision as of 16:44, 31 July 2019 by Dircules (talk | contribs) (secrets)


Hadephobia maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus maps: 33 34 35

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Washed Up is the fourth map of Hadephobia. It was designed by Chris Bourke (purist) and uses the music track " ". The par time defined in the DEHACKED lump is 3:00.

Walkthrough

Map of Washed Up
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Make your way through the dark cave northeastern on the map. Behind the wooden door, the last metal wall to the right contains an elevator which brings you to a megaarmor (Sector 108).
  2. From secret 1, run westwards onto the tower, get the super shotgun (Sector 64).
  3. This one contains a point of no return: Once the blue door is shut, you can't open it again from the inside; subsequently this area is shut down for good. Outside the blue door, opposite to it, press the blue device. Instantly get yourself through the blue door, then head for the left wall, where an alcove (Sector 301) reveals an invulnerability for a short time.

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Statistics

Map data

Things 323
Vertices 1819*
Linedefs 1759
Sidedefs 2816
Sectors 313
* The vertex count without the effect of node building is 1438.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links