Difference between revisions of "MAP05: Canyon (Heroes' Tales)"

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{{map|slot=MAP05}}
 
{{map|slot=MAP05}}
 
{{Level stub}}
 
{{Level stub}}
'''MAP05: Canyon''' is the fifth map of [[Heroes' Tales]]. It was designed by 3EPHOEd and uses the [[music]] track " ".
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'''MAP05: Canyon''' is the fifth map of [[Heroes' Tales]]. It was designed by 3EPHOEd and uses the [[Adding custom music|music]] track "[[Category:Map pages without soundtrack information]]".
  
 
== Walkthrough ==
 
== Walkthrough ==
[[File: |thumb|300x300px|Map of Canyon]]
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[[File:Heroes Tales MAP05 map.png|thumb|360x300px|Map of Canyon]]
 
{{Map spots}}
 
{{Map spots}}
  
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== Speedrunning ==
 
== Speedrunning ==
 +
As this level does not contain official secrets, the [[NM 100S]] category is redundant.
 
===Routes and tricks===
 
===Routes and tricks===
  
 
===Current records===
 
===Current records===
The records for the map at the [[Doomed Speed Demos Archive]] are:
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The records for the map at the [[Doom Speed Demo Archive]] are:
  
 
{| {{prettytable}}
 
{| {{prettytable}}
!Style||Time||Player||Date||File||Notes
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! Run !! Time !! Player !! Date !! File !! Notes
 
|-
 
|-
|[[UV speed]]|| || || || ||
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|[[UV speed]]||0:47.37||[[Eric Baker (The Green Herring)]]||2009-10-18||{{dsda2ftp|ht/13858/ht05-047.zip|ht05-047.zip}}||
 
|-
 
|-
 
|[[NM speed]]|| || || || ||
 
|[[NM speed]]|| || || || ||
 
|-
 
|-
|[[UV max]]|| || || || ||
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|[[UV max]]||3:26.60||[[Vladimir Monakhov (skepticist)]]||2009-09-18||{{dsda2ftp|ht/13856/ht05-326skepticist.zip|ht05-326skepticist.zip}}||
|-
 
|[[NM100S]]|| || || || ||
 
 
|-
 
|-
 
|[[UV -fast]]|| || || || ||
 
|[[UV -fast]]|| || || || ||
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|}
 
|}
  
===Miscellaneous demos===
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''The data was last verified in its entirety on April 3, 2022.''
{| {{prettytable}}
 
!Style||Time||Player||Date||File||Notes
 
|-
 
| || || || ||[ftp://.zip .zip]||
 
|}
 
  
 
== Deathmatch ==
 
== Deathmatch ==
 +
 +
===Player spawns===
 +
This level contains seven spawn points:
 +
# facing west. ('''thing 8''')
 +
# facing north. ('''thing 9''')
 +
# facing north-east. ('''thing 10''')
 +
# facing north-west. ('''thing 11''')
 +
# facing east. ('''thing 12''')
 +
# facing west. ('''thing 13''')
 +
# facing south. ('''thing 14''')
  
 
== Statistics ==
 
== Statistics ==
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== External links ==
 
== External links ==
* {{dsda|id=1145|title=Heroes' Tales demos}}
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* {{dsda2|wad=ht|title=Heroes' Tales demos}}
  
 
[[Category:3EPHOEd levels]]
 
[[Category:3EPHOEd levels]]

Revision as of 14:30, 3 April 2022

Heroes' Tales maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP05: Canyon is the fifth map of Heroes' Tales. It was designed by 3EPHOEd and uses the music track "".

Walkthrough

Map of Canyon
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

There are no official secrets on this map.

Bugs

Demo files

Areas / screenshots

Speedrunning

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:47.37 Eric Baker (The Green Herring) 2009-10-18 ht05-047.zip
NM speed
UV max 3:26.60 Vladimir Monakhov (skepticist) 2009-09-18 ht05-326skepticist.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Deathmatch

Player spawns

This level contains seven spawn points:

  1. facing west. (thing 8)
  2. facing north. (thing 9)
  3. facing north-east. (thing 10)
  4. facing north-west. (thing 11)
  5. facing east. (thing 12)
  6. facing west. (thing 13)
  7. facing south. (thing 14)

Statistics

Map data

Things 218
Vertices 2403*
Linedefs 2386
Sidedefs 4313
Sectors 556
* The vertex count without the effect of node building is 1851.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links