MAP05: Canyon (Heroes' Tales)

Heroes' Tales maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP05: Canyon is the fifth map of Heroes' Tales. It was designed by 3EPHOEd and uses the music track "".

Contents

WalkthroughEdit

Map of Canyon
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

There are no official secrets on this map.

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:47.37 Eric Baker (The Green Herring) 2009-10-18 ht05-047.zip
NM speed
UV max 3:26.60 Vladimir Monakhov (skepticist) 2009-09-18 ht05-326skepticist.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

DeathmatchEdit

Player spawnsEdit

This level contains seven spawn points:

  1. facing west. (thing 8)
  2. facing north. (thing 9)
  3. facing north-east. (thing 10)
  4. facing north-west. (thing 11)
  5. facing east. (thing 12)
  6. facing west. (thing 13)
  7. facing south. (thing 14)

StatisticsEdit

Map dataEdit

Things 218
Vertices 2403*
Linedefs 2386
Sidedefs 4313
Sectors 556
* The vertex count without the effect of node building is 1851.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit