Difference between revisions of "MAP05: Concrete Flagellation (50 Shades of Graytall)"

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{{50shades 1-11}}
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{{map|slot=MAP05}}
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'''MAP05: Concrete Flagellation''' is the fifth map of [[50 Shades of Graytall]]. It was designed by Ryan Rouse (Quakis) and uses the [[music]] track "The Boss is a Phatty!" from ''{{wp|DemonStar}}'', composed by [[Robert Prince]].
##########  ACHTUNG  ##########
 
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Please categorize new map articles as follows.
 
  By title: [[Category:Levels by name|Map Name (WAD Name)]] (no ExMy or MAP##).  This is automatic if you use the "name=" parameter with {{map}} (see below).
 
  By author: [[Category:Firstname Lastname levels]] once for each credited designer.
 
  By game title *IF* it is a commercial release (see Category:Stock levels).
 
  If it is a secret level: [[Category:Secret levels]].
 
  If it is missing most of its walkthrough information: {{Level stub}}
 
Additionally, the {{map}} template below will automatically categorize it by slot (see Category:Levels by slot).  For single-level PWADs, add the parameter "nocat=true" to avoid this (otherwise Category:MAP01 would be swamped).  It will also automatically categorize the article by name, sorting it as if the specified slot was missing (see Category:Levels by name).  If the level title starts with "A" or "The", for proper sorting, add the parameter "name=X" where "X" is the name of the level without "A" or "The" at the beginning.
 
 
 
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{{map|slot=MAP05|nocat=false}}
 
{{*series* **-**}}
 
'''MAP05: Concrete Flagellation''' is the fifth map of [[50 Shades of Graytall]]. It was designed by [[ ]] and uses the [[music]] track " ".
 
 
{{Level stub}}
 
{{Level stub}}
  
 
== Walkthrough ==
 
== Walkthrough ==
[[File: |thumb|300x300px|Map of Concrete Flagellation]]
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[[File:50shades.wad MAP05.png|thumb|300x300px|Map of Concrete Flagellation]]
 
{{Map spots}}
 
{{Map spots}}
  
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===Secrets===
 
===Secrets===
# ('''sector 52''')
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# In the southeast room, open the wall on the left side for an [[armor]]. ('''sector 52''')
# ('''sector 321''')
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# In the dark room at the northwest part of the map, shoot the [[barrel]]s on the left side and open the wall behind them for a [[box of shotgun shells]]. ('''sector 321''')
  
 
===Bugs===
 
===Bugs===
  
 
===Demo files===
 
===Demo files===
*  
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*
  
 
== Areas / screenshots ==
 
== Areas / screenshots ==
<gallery>
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<gallery mode=nolines widths=160px>
|  
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|
 
</gallery>
 
</gallery>
  
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===Current records===
 
===Current records===
The [[Compet-n]] records for the map are:
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The records for the map at the [[Doom Speed Demo Archive]] are:
  
 
{| {{prettytable}}
 
{| {{prettytable}}
!Style||Time||Player||Date||File||Notes
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! Run !! Time !! Player !! Date !! File !! Notes
 
|-
 
|-
|[[UV speed]]|| || || ||{{competnftp|**|**}}||
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|[[UV speed]]||0:22.43||[[Kyle McAwesome]]||2015-09-18||{{dsda2ftp|50shades/4533/50s05p022.zip|50s05p022.zip}}||Cross-listed from Pacifist
 
|-
 
|-
|[[NM speed]]|| || || ||{{competnftp|**|**}}||
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|[[NM speed]]|| || || || ||
 
|-
 
|-
|[[UV max]]|| || || ||{{competnftp|**|**}}||
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|[[UV max]]||2:18.43||{{dsda2user|id=killerdog745|title=KillerDog745|linkonly=1}}||2016-05-12||{{dsda2ftp|50shades/4532/50s05-218.zip|50s05-218.zip}}||
 
|-
 
|-
|[[NM100S]]|| || || ||{{competnftp|**|**}}||
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|[[NM 100S]]|| || || || ||
 
|-
 
|-
|[[UV -fast]]|| || || ||{{competnftp|**|**}}||
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|[[UV -fast]]|| || || || ||
 
|-
 
|-
|[[UV -respawn]]|| || || ||{{competnftp|**|**}}||
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|[[UV -respawn]]|| || || || ||
 
|-
 
|-
|[[UV Tyson]]|| || || ||{{competnftp|**|**}}||
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|[[UV Tyson]]|| || || || ||
|-
 
|[[UV pacifist]]|| || || ||{{competnftp|**|**}}||
 
|}
 
 
 
===Miscellaneous demos===
 
{| {{prettytable}}
 
!Style||Time||Player||Date||File||Notes
 
 
|-
 
|-
| || || || ||[ftp://.zip .zip]||  
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|[[UV pacifist]]||0:22.43||[[Kyle McAwesome]]||2015-09-18||{{dsda2ftp|50shades/4533/50s05p022.zip|50s05p022.zip}}||
 
|}
 
|}
  
== Deathmatch ==
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''The data was last verified in its entirety on April 3, 2022.''
  
 
== Statistics ==
 
== Statistics ==
 +
This data is based on the MAP05 version in '''50shades_fixes.wad'''.
 
===Map data===
 
===Map data===
 
{{mapdata|
 
{{mapdata|
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|-
 
|-
 
|style="text-align: left;"|[[Voodoo doll]]||colspan="3"|2
 
|style="text-align: left;"|[[Voodoo doll]]||colspan="3"|2
 
 
|}
 
|}
 
{{col-break}}
 
{{col-break}}
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|-
 
|-
 
|style="text-align: left;"|Voodoo doll||colspan="3"|2
 
|style="text-align: left;"|Voodoo doll||colspan="3"|2
 
 
|}
 
|}
 
{{col-end}}
 
{{col-end}}
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== External links ==
 
== External links ==
*  
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* {{dsda2|wad=50shades|title=50 Shades of Graytall demos}}
  
[[Category:**** levels]]
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[[Category:Ryan Rouse levels]]
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[[Category:Levels with extra monsters in co-op]]
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[[Category:Levels with extra equipment in co-op]]

Revision as of 11:48, 3 April 2022

50 Shades of Graytall maps 01-11

(01 - 11)
12 13 14 15 16 17 18

This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.

MAP05: Concrete Flagellation is the fifth map of 50 Shades of Graytall. It was designed by Ryan Rouse (Quakis) and uses the music track "The Boss is a Phatty!" from DemonStar, composed by Robert Prince.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough

Map of Concrete Flagellation
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the southeast room, open the wall on the left side for an armor. (sector 52)
  2. In the dark room at the northwest part of the map, shoot the barrels on the left side and open the wall behind them for a box of shotgun shells. (sector 321)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:22.43 Kyle McAwesome 2015-09-18 50s05p022.zip Cross-listed from Pacifist
NM speed
UV max 2:18.43 KillerDog745 2016-05-12 50s05-218.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:22.43 Kyle McAwesome 2015-09-18 50s05p022.zip

The data was last verified in its entirety on April 3, 2022.

Statistics

This data is based on the MAP05 version in 50shades_fixes.wad.

Map data

Things 269
Vertices 2602*
Linedefs 2644
Sidedefs 4168
Sectors 415
* The vertex count without the effect of node building is 2266.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links