Difference between revisions of "MAP05: Crimson Tide (Alien Vendetta)"

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!Keys||ITYTD/HNTR||HMP||UV and NM
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Revision as of 17:13, 24 July 2008

Alien Vendetta maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20
21 22 23 24 24/25 25 26 27 28 29 30
Secret maps: 31 32
Black Label: 01 02

This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.

MAP05: Crimson Tide is the fifth map of the megawad Alien Vendetta. It was designed by Anders Johnsen and constructed with DETH. It uses the music track "The End of DOOM," the text screen music from Doom.

Start in the middle
The red skull keycard room
View on the end teleporter

Description

Strategy

Automap view of MAP05: Crimson Tide

Walkthrough

Secrets

  1. While facing the window the yellow skull key rests on, turn right 90 degrees. There is a very obvious square section of wall that is receded and has a different texture than the surrounding walls. Open it to gain access to a combat armor vest and a soul sphere.

Speedrunning

See:

Statistics

Map data

Things 232
Vertices 2078
Linedefs 2328
Sidedefs 3441
Sectors 243

Things

Blue skulls||1||1||1 Red skulls||1||1||1 Yellow skulls||1||1||1
Monsters ITYTD and HNTR HMP UV and NM
Sergeants 13 17 17
Arch-Viles 0 0 1
Chaingunners 8 7 8
Revenants 1 7 8
Hell Knights 3 4 4
Pain Elementals 2 2 2
Imps 25 31 32
Demons 11 13 15
Barons of Hell 0 1 0
Troopers 4 6 6
Cacodemons 2 3 3
Powerups ITYTD and HNTR HMP UV and NM
Stimpacks 12 12 15
Medikits 5 8 9
Soul spheres 1 1 1
Health bonuses 12 12 12
Armor bonuses 6 6 6
Green armors 1 1 1
Blue armors 1 1 1
Berserk packs 1 1 1
Radiation suits 1 1 1
Weapons ITYTD and HNTR HMP UV and NM
Super shotguns 1 1 1
Shotguns 0 1 1
Rocket launchers 1 1 1
Plasma guns 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Shells 4 7 7
Rockets 2 2 2
Energy cells 2 3 3
Ammo boxes 2 2 2
Shell boxes 3 4 5
Keys ITYTD and HNTR HMP UV and NM