Difference between revisions of "MAP05: Cyber Circus (Hacx)"

From DoomWiki.org

[checked revision][checked revision]
(Speedrunning: Automated edit - Update DSDA map records; rm empty Misc section)
(Bugs: add thing bugs)
Line 16: Line 16:
  
 
===Bugs===
 
===Bugs===
 +
The following [[multiplayer]]-only [[thing]]s have no flags set for any of the three [[Skill level#Doom and Doom II skill levels|difficulty classes]], so they do not actually appear in the level:
 +
* five [[photon 'zooka]]s (things 89 through 93)
 +
* one [[uzi]] (88)
  
 
===Demo files===
 
===Demo files===

Revision as of 07:01, 3 December 2021

Hacx maps
First "episode"
Second "episode"

07 08 09 10 11

Third "episode"

12 13 14 15

Final "episode"

31 16 17 18 19 20

This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP05: Cyber Circus is the fifth map of Hacx. It was designed by Iikka Keränen (Fingers) and John Herndon, and uses the music track " ".

Walkthrough

Map of Cyber Circus
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

There are no official secrets on this map.

Bugs

The following multiplayer-only things have no flags set for any of the three difficulty classes, so they do not actually appear in the level:

Demo files

Areas / screenshots

Speedrunning

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 00:23 DrJordo 2017-06-15 hx05-023jordo.zip
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 3, 2021.

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing east. (thing 84)
  2. facing south. (thing 85)
  3. facing south. (thing 86)
  4. facing south. (thing 87)

Statistics

Map data

Things 97
Vertices 846*
Linedefs 769
Sidedefs 1175
Sectors 116
* The vertex count without the effect of node building is 672.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links