MAP05: Depot (STRAIN)
From DoomWiki.org
Revision as of 06:01, 27 November 2020 by XymphBot (talk | contribs) (→External links: Automated edit - Update DSDA link)
STRAIN maps 01-11 |
---|
(01 - 11) |
This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP05: Depot is the fifth map of STRAIN. It was designed by Jon Landis and uses the music track " ".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- At the start, open the door and fire a shot to have the zombiemen open the side doors. Enter their compartments to get a soul sphere on the left and a megaarmor on the right, both of which count as separate secrets. Note that the doors to these small rooms are only openable inside the rooms and not outside, and if you miss your chance to enter one of these rooms before the zombiemen leave them, you will not be able to access the secrets inside. (sector 65)
- See Secret #1. (sector 66)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Deathmatch
Player spawns
This level contains seven spawn points:
- facing north. (thing 81)
- facing west. (thing 82)
- facing north. (thing 83)
- facing north-east. (thing 84)
- facing north-east. (thing 85)
- facing north-west. (thing 86)
- facing north-west. (thing 87)
Statistics
Map data
Things | 181 |
Vertices | 823* |
Linedefs | 912 |
Sidedefs | 487 |
Sectors | 145 |
Things
This level contains the following numbers of things per skill level:
|
|