MAP05: Fiendish City (All Hell is Breaking Loose)
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All Hell is Breaking Loose maps |
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This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
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MAP05: Fiendish City is the fifth and final map of All Hell is Breaking Loose. It was designed by Joel Huenink and uses the music track "Glock" by Mark Klem.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
There are no official secrets on this map.
Bugs
Demo files
Areas / screenshots
The Hell knights
The soulsphere
The cacodemon room
The pain elementals
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
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Deathmatch
Player spawns
This level contains five spawn points:
- facing east. (thing 286)
- facing south-east. (thing 287)
- facing south-east. (thing 288)
- facing west. (thing 289)
- facing north. (thing 290)
Statistics
Map data
Things | 347 |
Vertices | 830* |
Linedefs | 850 |
Sidedefs | 1414 |
Sectors | 185 |
Things
This level contains the following numbers of things per skill level:
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