MAP05: Fiendish City (All Hell is Breaking Loose)

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All Hell is Breaking Loose maps
This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
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MAP05: Fiendish City is the fifth and final map of All Hell is Breaking Loose. It was designed by Joel Huenink and uses the music track "Glock" by Mark Klem.

Walkthrough

Map of Fiendish City
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

There are no official secrets on this map.

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains five spawn points:

  1. facing east. (thing 286)
  2. facing south-east. (thing 287)
  3. facing south-east. (thing 288)
  4. facing west. (thing 289)
  5. facing north. (thing 290)

Statistics

Map data

Things 347
Vertices 830*
Linedefs 850
Sidedefs 1414
Sectors 185
* The vertex count without the effect of node building is 672.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links