MAP05: Floodworld (Gods & Guardians)

Gods & Guardians maps
This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
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MAP05: Floodworld is the fifth map of Gods & Guardians. It was designed by Eugene Guschin (Wraith777) and uses the music track "Sky Call" by Maxime Tondreau (Psychedelic Eyeball).

Contents

WalkthroughEdit

Map of Floodworld
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. Head up the first lift, then east and to the south wall. Open it to get shotgun shells and a green armor. (sector 86)
  2. At the spiral staircase near the north end, use the gargoyle switch at the south side, then climb back up and at the north end, you can get a box of shotgun shells. (sector 198)
  3. In the building south of the starting building, climb the steps to the middle, then open the north wall to get a box of ammo. (sector 59)
  4. Climb those same steps mentioned above and jump to the west, across a platform. In the hall that follows, press on the second face on your left (south wall) and follow the passage to get rockets and an energy cell pack. (sector 426)
  5. At the blue key area, enter the monster closet at the east side and open a wall to the south to get shotgun shells, stimpacks, and a BFG9000. (sector 531)
  6. Enter the tower at the east side, climb up, then jump northeast to the ledge. Head southeast and southwest on the ledge past torches, then head west. At the end, use the satyr switch to pick up a computer area map. (sector 363)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 7, 2022.

DeathmatchEdit

Player spawnsEdit

This level contains eight spawn points:

  1. facing east. (thing 715)
  2. facing east. (thing 716)
  3. facing east. (thing 717)
  4. facing north. (thing 718)
  5. facing south. (thing 719)
  6. facing north-east. (thing 720)
  7. facing west. (thing 721)
  8. facing north. (thing 745)

StatisticsEdit

Map dataEdit

Things 975
Vertices 4859*
Linedefs 4919
Sidedefs 7025
Sectors 822
* The vertex count without the effect of node building is 3972.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit