MAP05: Green Gone Wild: Spring Break 2k11 (32in24-11)

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Revision as of 11:03, 24 June 2019 by XymphBot (talk | contribs) (Analysis: Automated edit - Map links, caption & dimensions)


32in24-11 maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40
41 42 43 44 45

This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
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MAP05: Green Gone Wild: Spring Break 2k11 is the fifth map of 32in24-11, a deathmatch megawad. It was designed by John Oksasoglu (Tango) and uses the music track " ".

Analysis

Spawn pointsUnmarked
Map of Green Gone Wild: Spring Break 2k11, cropped to only show the playable area

Map layout

Player spawns

This level contains nine spawn points:

  1. facing north-east. (thing 2)
  2. facing north-west. (thing 3)
  3. facing south-east. (thing 4)
  4. facing south-west. (thing 5)
  5. facing south-east. (thing 6)
  6. facing south-east. (thing 8)
  7. facing north-west. (thing 9)
  8. facing south-west. (thing 10)
  9. facing south. (thing 15)

Areas / screenshots

Statistics

Map data

Things 70
Vertices 1340*
Linedefs 1369
Sidedefs 2445
Sectors 281
* The vertex count without the effect of node building is 1061.

Things

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Super shotgun 9
Chaingun 1
Rocket launcher 1
BFG9000 1
Ammunition 1-2 3 4-5
Box of bullets 2
Box of shotgun shells 6
Rocket 4
Energy cell 2
Health & Armor 1-2 3 4-5
Stimpack 2
Medikit 2
Armor 1
Items 1-2 3 4-5
Armor bonus 17
Health bonus 11
Miscellaneous 1-2 3 4-5
Deathmatch start 9

See also

External links