MAP05: Incised Past (Judgment)

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Revision as of 10:52, 15 January 2023 by XymphBot (talk | contribs) (Speedrunning: Automated edit - Verify DSDA map records)


Judgment maps
Ep.1: Step into the Fire
Ep.2: Bringing Death in Kind

07 08 09 10 11

Ep.3: Mutant Techgnawlogy

12 13 14 15

Ep.4: Beholding Ancient Fears

16 17 18 19 20

Ep.5: On the Seared Surface

21 22 23 24 25

Ep.6: Aberrant Chroma-Death

25 26 27 28 29 30

Secret levels

31 32 33 34

This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP05: Incised Past is the fifth map of Judgment. It was designed by Blake Collins (Rayziik) and uses the music track "Deathstalker" by Brayden Hart (AD_79). The par time is 7:15.

Walkthrough

Map of Incised Past
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Head south from the start and to the red wall to the southeast. Use it to get a berserk pack. (sector 758)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:16.43 Abelicio 2022-04-10 judg-lmps.zip Cross-listed from Pacifist
NM speed
UV max 5:31.03 Phoenix 2022-03-05 judg-lmps.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 1:16.43 Abelicio 2022-04-10 judg-lmps.zip
NoMo 1:19.89 Daniel, the NCR Veteran 2022-02-22 judg-lmps.zip
NoMo 100S 1:21.60 Daniel, the NCR Veteran 2022-04-06 judg-lmps.zip
Stroller 3:00.74 Soul_Runner 2022-04-10 judg-lmps.zip

The data was last verified in its entirety on January 15, 2023.

Deathmatch

Map of MAP05's deathmatch arena

Player spawns

This arena contains thirty-two spawn points:

  1. facing east. (thing 485)
  2. facing south. (thing 486)
  3. facing south. (thing 490)
  4. facing west. (thing 491)
  5. facing east. (thing 495)
  6. facing north. (thing 496)
  7. facing north. (thing 500)
  8. facing west. (thing 501)
  9. facing north. (thing 505)
  10. facing north. (thing 506)
  11. facing west. (thing 507)
  12. facing west. (thing 508)
  13. facing east. (thing 509)
  14. facing east. (thing 510)
  15. facing south. (thing 511)
  16. facing south. (thing 512)
  17. facing south. (thing 529)
  18. facing east. (thing 530)
  19. facing south. (thing 531)
  20. facing east. (thing 532)
  21. facing west. (thing 533)
  22. facing south. (thing 534)
  23. facing west. (thing 535)
  24. facing south. (thing 536)
  25. facing north. (thing 537)
  26. facing east. (thing 538)
  27. facing north. (thing 539)
  28. facing east. (thing 540)
  29. facing west. (thing 541)
  30. facing north. (thing 542)
  31. facing west. (thing 543)
  32. facing north. (thing 544)

Things

The following things (per skill level) are placed in the arena:

Weapons 1-2 3 4-5
Super shotgun 4
Rocket launcher 2
Plasma gun 2
Ammunition 1-2 3 4-5
Box of shotgun shells 8
Box of rockets 2
Energy cell 4
Health & Armor 1-2 3 4-5
Medikit 4
Armor 4
Miscellaneous 1-2 3 4-5
Deathmatch start 32

Statistics

Map data

Things 884
Vertices 5799*
Linedefs 4771
Sidedefs 7940
Sectors 806
* The vertex count without the effect of node building is 4149.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links