Difference between revisions of "MAP05: It Ends (Demons of Problematique 2)"
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− | + | {{Demons of Problematique 2}} | |
− | + | {{map|slot=MAP05}} | |
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− | {{map|slot=MAP05 | ||
{{Level stub}} | {{Level stub}} | ||
− | '''MAP05: It Ends''' is the fifth map of [[Demons of Problematique 2]]. It was designed by [[ ]] and uses the [[Adding custom music|music]] track " ". | + | '''MAP05: It Ends''' is the fifth and final map of [[Demons of Problematique 2]]. It was designed by [[Dennis Meuwissen (Exl)]] and uses the [[Adding custom music|music]] track "[[Category:Map pages without soundtrack information]]". |
== Walkthrough == | == Walkthrough == | ||
− | [[File: |thumb|300x300px|Map of It Ends]] | + | [[File:Demons of Problematique 2 MAP05 map.png|thumb|300x300px|Map of It Ends]] |
{{Map spots}} | {{Map spots}} | ||
Line 29: | Line 13: | ||
===Secrets=== | ===Secrets=== | ||
− | # ('''sector 546''') | + | # Head up at the start towards the large structure. As you get closer, head around the arms of the structure, making sure to grab a [[radiation suit]] as you continue northward to the other side. Use the lift at the north end of the structure to get this secret. ('''sector 546''') |
===Bugs=== | ===Bugs=== | ||
Line 45: | Line 29: | ||
===Current records=== | ===Current records=== | ||
− | The records for the map at the [[ | + | The records for the map at the [[Doom Speed Demo Archive]] are: |
{| {{prettytable}} | {| {{prettytable}} | ||
− | ! | + | ! Run !! Time !! Player !! Date !! File !! Notes |
|- | |- | ||
|[[UV speed]]|| || || || || | |[[UV speed]]|| || || || || | ||
Line 56: | Line 40: | ||
|[[UV max]]|| || || || || | |[[UV max]]|| || || || || | ||
|- | |- | ||
− | |[[ | + | |[[NM 100S]]|| || || || || |
|- | |- | ||
|[[UV -fast]]|| || || || || | |[[UV -fast]]|| || || || || | ||
Line 67: | Line 51: | ||
|} | |} | ||
− | + | ''The (absence of) data was last verified in its entirety on February 21, 2022.'' | |
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== Statistics == | == Statistics == | ||
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This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]: | This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]: | ||
− | + | {{col-begin}} | |
+ | {{col-break}} | ||
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="4"|Single-player | ||
+ | |- | ||
+ | ![[Monster|Monsters]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Imp]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[zdoom:Classes:MarineShotgun|Shotgun marine]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[zdoom:Classes:MarineSSG|Super shotgun marine]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[zdoom:Classes:MarineChaingun|Chaingun marine]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[zdoom:Classes:MarineRocket|Rocket launcher marine]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[zdoom:Classes:MarinePlasma|Plasma gun marine]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Zombieman]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Shotgun guy]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|Imp||colspan="3"|33 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Demon]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Cacodemon]]||colspan="3"|6 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Revenant]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Mancubus]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Arachnotron]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Cyberdemon]]||colspan="3"|1 | ||
+ | |- | ||
+ | ![[Weapon|Weapons]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Shotgun]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Super shotgun]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Chaingun]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Rocket launcher]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Plasma gun]]||colspan="3"|1 | ||
+ | |- | ||
+ | ![[Ammo|Ammunition]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of bullets]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[4 shotgun shells]]||colspan="3"|3 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of shotgun shells]]||colspan="3"|6 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of rockets]]||30||34||36 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Energy cell (Doom)|Energy cell]]||colspan="3"|10 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Energy cell pack]]||11||11||13 | ||
+ | |- | ||
+ | ![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Stimpack]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Medikit]]||colspan="3"|6 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Megaarmor]]||colspan="3"|1 | ||
+ | |- | ||
+ | !Items!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Megasphere]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Backpack]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Berserk]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Radiation shielding suit]]||colspan="3"|2 | ||
+ | |} | ||
+ | {{col-end}} | ||
== Technical information == | == Technical information == | ||
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* | * | ||
− | [[Category: | + | [[Category:Dennis Meuwissen levels]] |
Latest revision as of 16:53, 9 March 2022
Demons of Problematique 2 maps |
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This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP05: It Ends is the fifth and final map of Demons of Problematique 2. It was designed by Dennis Meuwissen (Exl) and uses the music track "".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head up at the start towards the large structure. As you get closer, head around the arms of the structure, making sure to grab a radiation suit as you continue northward to the other side. Use the lift at the north end of the structure to get this secret. (sector 546)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on February 21, 2022.
Statistics[edit]
Map data[edit]
Things | 5678 |
Vertices | 4510* |
Linedefs | 5636 |
Sidedefs | 10049 |
Sectors | 764 |
Things[edit]
This level contains the following numbers of things per skill level:
|