This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
MAP05: Lost Keep is the fifth map of Whitemare 2. It was designed by Dant3 and uses the music track " ". The par time defined in MAPINFO is 1:30.
Walkthrough
Essentials
Other points of interest
Secrets
- In the hall with the plasma gun, find the section of stained glass that is dimmer than the rest (third one on the south end) and use it to find a backpack. (sector 82)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
.zip |
|
Statistics
Map data
* The vertex count without the effect of node building is 983.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Shotgun guy |
12
|
Heavy weapon dude |
1
|
Imp |
24
|
Demon |
10
|
Spectre |
2
|
Revenant |
12
|
Hell knight |
8
|
Baron of Hell |
3
|
Mancubus |
1
|
Cyberdemon |
4
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
5
|
Box of bullets |
1
|
4 shotgun shells |
6
|
Box of shotgun shells |
4
|
Rocket |
8
|
Box of rockets |
1
|
Energy cell |
5
|
Energy cell pack |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
7
|
Medikit |
4
|
Armor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
13
|
Health bonus |
12
|
Backpack |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Teleport landing |
7
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links