Difference between revisions of "MAP05: Painfully and Elitely Rustled (Super MAYhem 17)"

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{{map|slot=MAP05}}
 
{{map|slot=MAP05}}
 
{{Level stub}}
 
{{Level stub}}
'''MAP05: Painfully and Elitely Rustled''' is the fifth map of [[Super MAYhem 17]]. It was designed by [[Nate Riley (Getsu Fune)]] and uses the dungeon [[Adding custom music|music]] track from ''{{wp|Final Fantasy Legend III}}''.
+
'''MAP05: Painfully and Elitely Rustled''' is the fifth map of [[Super MAYhem 17]]. It was designed by [[Olivia Riley (Getsu Fune)]] (credited as NuMetalManiak) and uses the dungeon [[Adding custom music|music]] track from ''{{wp|Final Fantasy Legend III}}'', sequenced to MIDI.
  
 
== Walkthrough ==
 
== Walkthrough ==
Line 26: Line 26:
  
 
== Speedrunning ==
 
== Speedrunning ==
 +
As this level does not contain official secrets, the [[NM 100S]] category is redundant.
 
===Routes and tricks===
 
===Routes and tricks===
  
 
===Current records===
 
===Current records===
The records for the map at the [[Doomed Speed Demos Archive]] are:
+
The records for the map at the [[Doom Speed Demo Archive]] are:
  
 
{| {{prettytable}}
 
{| {{prettytable}}
!Style||Time||Player||Date||File||Notes
+
! Run !! Time !! Player !! Date !! File !! Notes
 
|-
 
|-
|[[UV speed]]|| || || || ||
+
|[[UV speed]]||1:28.71||[[Napsalm]]||2022-02-15||{{dsda2ftp|mayhem17/60179/mh1705p128.zip|mh1705p128.zip}}||Cross-listed from Pacifist
 
|-
 
|-
|[[NM speed]]|| || || || ||
+
|[[NM speed]]||2:20.26||{{dsda2user|id=niloqui|title=Niloquì|linkonly=1}}||2022-04-14||{{dsda2ftp|mayhem17/61651/mh1705n220.zip|mh1705n220.zip}}||
 
|-
 
|-
 
|[[UV max]]|| || || || ||
 
|[[UV max]]|| || || || ||
 
|-
 
|-
|[[NM100S]]|| || || || ||
+
|[[UV -fast]]||3:22.57||[[Brainfreezzzzz]]||2023-08-07||{{dsda2ftp|mayhem17/81647/mh1705f322.zip|mh1705f322.zip}}||
|-
 
|[[UV -fast]]|| || || || ||
 
 
|-
 
|-
 
|[[UV -respawn]]|| || || || ||
 
|[[UV -respawn]]|| || || || ||
Line 48: Line 47:
 
|[[UV Tyson]]|| || || || ||
 
|[[UV Tyson]]|| || || || ||
 
|-
 
|-
|[[UV pacifist]]|| || || || ||
+
|[[UV pacifist]]||1:28.71||[[Napsalm]]||2022-02-15||{{dsda2ftp|mayhem17/60179/mh1705p128.zip|mh1705p128.zip}}||
 
|}
 
|}
  
===Miscellaneous demos===
+
''The data was last verified in its entirety on September 18, 2023.''
{| {{prettytable}}
 
!Style||Time||Player||Date||File||Notes
 
|-
 
| || || || || ||
 
|}
 
 
 
== Deathmatch ==
 
  
 
== Statistics ==
 
== Statistics ==
Line 223: Line 215:
 
|-
 
|-
 
|style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4
 
|style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4
|-
 
|style="text-align: left;"|Teleport landing||colspan="3"|31
 
|-
 
|style="text-align: left;"|Voodoo doll||colspan="3"|3
 
|}
 
{{col-break}}
 
{| {{prettytable|style=text-align: center;}}
 
!colspan="4"|Deathmatch
 
|-
 
!Monsters!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Shotgun guy||4||5||6
 
|-
 
|style="text-align: left;"|Heavy weapon dude||7||9||10
 
|-
 
|style="text-align: left;"|Imp||8||6||4
 
|-
 
|style="text-align: left;"|Demon||6||8||10
 
|-
 
|style="text-align: left;"|Spectre||colspan="3"|12
 
|-
 
|style="text-align: left;"|Revenant||0||2||4
 
|-
 
|style="text-align: left;"|Cacodemon||5||6||6
 
|-
 
|style="text-align: left;"|Hell knight||2||2||4
 
|-
 
|style="text-align: left;"|Mancubus||5||5||6
 
|-
 
|style="text-align: left;"|Arch-vile||6||7||8
 
|-
 
|style="text-align: left;"|Cyberdemon||colspan="3"|1
 
|-
 
!Weapons!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Shotgun||colspan="3"|1
 
|-
 
|style="text-align: left;"|Rocket launcher||colspan="3"|1
 
|-
 
|style="text-align: left;"|Plasma gun||colspan="3"|1
 
|-
 
!Ammunition!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|4 shotgun shells||colspan="3"|15
 
|-
 
|style="text-align: left;"|Box of shotgun shells||colspan="3"|2
 
|-
 
|style="text-align: left;"|Rocket||colspan="3"|14
 
|-
 
|style="text-align: left;"|Box of rockets||colspan="3"|16
 
|-
 
|style="text-align: left;"|Energy cell||colspan="3"|25
 
|-
 
|style="text-align: left;"|Energy cell pack||colspan="3"|2
 
|-
 
!Health & Armor!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Stimpack||colspan="3"|6
 
|-
 
|style="text-align: left;"|Medikit||colspan="3"|13
 
|-
 
|style="text-align: left;"|Megaarmor||colspan="3"|1
 
|-
 
!Items!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Armor bonus||colspan="3"|27
 
|-
 
|style="text-align: left;"|Supercharge||colspan="3"|1
 
|-
 
|style="text-align: left;"|Backpack||colspan="3"|1
 
|-
 
!Miscellaneous!!1-2!!3!!4-5
 
 
|-
 
|-
 
|style="text-align: left;"|Teleport landing||colspan="3"|31
 
|style="text-align: left;"|Teleport landing||colspan="3"|31
Line 315: Line 235:
  
 
== External links ==
 
== External links ==
*
+
* {{dsda2|wad=mayhem17|title=Super MAYhem 17 demos}}
  
[[Category:Nate Riley levels]]
+
[[Category:Olivia Riley levels]]
 +
[[Category:Levels with extra monsters in co-op]]
 +
[[Category:Levels with extra equipment in co-op]]

Latest revision as of 14:10, 18 September 2023

Super MAYhem 17 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26
Secret maps: 31 32

This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP05: Painfully and Elitely Rustled is the fifth map of Super MAYhem 17. It was designed by Olivia Riley (Getsu Fune) (credited as NuMetalManiak) and uses the dungeon music track from Final Fantasy Legend III, sequenced to MIDI.

Walkthrough[edit]

Map of Painfully and Elitely Rustled
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:28.71 Napsalm 2022-02-15 mh1705p128.zip Cross-listed from Pacifist
NM speed 2:20.26 Niloquì 2022-04-14 mh1705n220.zip
UV max
UV -fast 3:22.57 Brainfreezzzzz 2023-08-07 mh1705f322.zip
UV -respawn
UV Tyson
UV pacifist 1:28.71 Napsalm 2022-02-15 mh1705p128.zip

The data was last verified in its entirety on September 18, 2023.

Statistics[edit]

Map data[edit]

Things 244
Vertices 1703*
Linedefs 1793
Sidedefs 3012
Sectors 334
* The vertex count without the effect of node building is 1419.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]