MAP05: Sphinx Rising (Stardate 20X7)

From DoomWiki.org

Revision as of 07:02, 29 May 2018 by Getsu Fune (talk | contribs) (Secrets)


Stardate 20X7 maps

This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP05: Sphinx Rising is the fifth map of Stardate 20X7. It was designed by Zachary Stephens (Ribbiks) and uses the music track "Arcadia, Arcadia Demade," originally composed by John Weekley (PRIMEVAL) for Arcadia Demade.

Walkthrough

Map of Sphinx Rising
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. After teleporting out from Secret #4, you will be facing the purple key. Turn around instead and hop onto the next purple rock, then jump south towards the megasphere. When you reach the damaging floor below, the megasphere will also lower to your level. (sector 165)
  2. Use the yellow switch to open the yellow bars in the hallway from the start. Go out, then turn around and run onto the altar that had the chaingunners. The wall ahead will lower allowing you to get a computer area map. (sector 558)
  3. Head to the bottom of the area where the yellow key is, and enter the alcove with the armor bonus. A lift will lower for one second. This lift is east of the alcove and just before some steps and contains a megaarmor. You have to enter the alcove and quickly enter the secret sector before it rises here. (sector 619)
  4. At the southeast end of the map, make a jump to the platform with bars on it, then move around and to the left. Head behind the skull switch and continue left, dropping down and all the way to the teleporter. This takes you to a secret arena with arch-viles, imps, and a megasphere. Use the switch on the southeast column and wait for the next switch on the northwest column to teleport out. (sector 636)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Statistics

Map data

Things 710
Vertices 10262*
Linedefs 10141
Sidedefs 16656
Sectors 1020
* The vertex count without the effect of node building is 8343.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links