Difference between revisions of "MAP05: Storage Sector Eight (Disrepair)"

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===Essentials===
 
===Essentials===
 
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To raise the sets of colored bars, you need to press the corresponding switches. The [[yellow key]] is found by pressing the switch in the small north-western room, and then running up the step raised by it (in the upper walkway in the main room), onto the elevated pillars. The switch is located in the western-most room. The [[blue key]] is found on top of crates in the open-aired storage room at the south of the map, with the switch located in the room following on from the [[teleporter]] behind the blue door. The [[red key]] is found in the same room as the blue switch, with its switch being found beside the step that led to the yellow key. Once the bars are raised, you may exit the level.   
To raise the sets of colored bars, you need to press the corresponding switches. The [[yellow key]] is found by pressing the switch in the small North Western room, and then running up the step raised by it (in the upper walkway in the main room), onto the elevated pillars. The switch is located in the Western-most room. The [[blue key]] is found on top of crates in the open-aired storage room at the South of the map, with the switch located in the room following on from the [[teleporter]] behind the blue door. The [[red key]] is found in the same room as the blue switch, with its switch being found beside the step that led to the yellow key. Once the bars are raised, you may exit the level.   
 
  
 
===Other points of interest===
 
===Other points of interest===
  
 
===Secrets===
 
===Secrets===
# In the open-air storage room at the South of the map, there is a small shoot button on the Eastern wall, inside the area with the boxes. Shooting it lowers a section in the narrow corridor after the blue switch, South East of the main room. You can pick up an [[computer map]] in the secret section. ('''sector 96''')
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# In the open-air storage room at the south of the map, there is a small shoot button on the eastern wall, inside the area with the boxes. Shooting it lowers a section in the narrow corridor after the blue switch, south east of the main room. You can pick up an [[computer map]] in the secret section. ('''sector 96''')
# Pressing the blue switch also opens up a new section in the railway tunnel at the beginning of the map. Shooting at the [[Wolfenstein SS]] warps you into a [[Wolfenstein 3D]]-inspired section featuring a [[plasma rifle]].('''sector 408''')
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# Pressing the blue switch also opens up a new section in the railway tunnel at the beginning of the map. Shooting at the [[Wolfenstein SS]] warps you into a [[Wolfenstein 3D]]-inspired section featuring a [[plasma rifle]]. ('''sector 408''')
# In the [[Wolfenstein 3D]] section, activate the grey wall to the East, in the corridor. Inside the hidden room are some [[Energy cell (Doom)|energy cells]].('''sector 421''')
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# In the Wolfenstein 3D section, activate the grey wall to the east, in the corridor. Inside the hidden room are some [[Energy cell (Doom)|energy cells]]. ('''sector 421''')
  
 
===Bugs===
 
===Bugs===
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===Routes and tricks===
 
===Routes and tricks===
  
It's possible to [[glide]] past the 3 sets of key bars, granting access to the end level switch without requiring any keys.  
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It is possible to [[glide]] past the three sets of key bars, granting access to the end level switch without requiring any keys.  
  
 
===Current records===
 
===Current records===

Revision as of 17:41, 15 March 2018

Disrepair maps

This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
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MAP05: Storage Sector Eight is the fifth map of Disrepair. It was designed by Andrea Rovenski (Cyberdemon531) and uses the music track "Tallon Overworld (Theme 2)" by Kenji Yamamoto and Kouichi Kyuma (from Metroid Prime).

Walkthrough

Map of Storage Sector Eight
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

To raise the sets of colored bars, you need to press the corresponding switches. The yellow key is found by pressing the switch in the small north-western room, and then running up the step raised by it (in the upper walkway in the main room), onto the elevated pillars. The switch is located in the western-most room. The blue key is found on top of crates in the open-aired storage room at the south of the map, with the switch located in the room following on from the teleporter behind the blue door. The red key is found in the same room as the blue switch, with its switch being found beside the step that led to the yellow key. Once the bars are raised, you may exit the level.

Other points of interest

Secrets

  1. In the open-air storage room at the south of the map, there is a small shoot button on the eastern wall, inside the area with the boxes. Shooting it lowers a section in the narrow corridor after the blue switch, south east of the main room. You can pick up an computer map in the secret section. (sector 96)
  2. Pressing the blue switch also opens up a new section in the railway tunnel at the beginning of the map. Shooting at the Wolfenstein SS warps you into a Wolfenstein 3D-inspired section featuring a plasma rifle. (sector 408)
  3. In the Wolfenstein 3D section, activate the grey wall to the east, in the corridor. Inside the hidden room are some energy cells. (sector 421)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

It is possible to glide past the three sets of key bars, granting access to the end level switch without requiring any keys.

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Statistics

Map data

Things 390
Vertices 1948*
Linedefs 1808
Sidedefs 2949
Sectors 427
* The vertex count without the effect of node building is 1441.

Things

This level contains the following numbers of things per skill level:


Technical information

Inspiration and development

Trivia

See also

Sources

External links