Difference between revisions of "MAP05: Zylstra (End Game)"

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{{End Game}}
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{{map|slot=MAP05}}
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##########  ACHTUNG  ##########
 
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Please categorize new map articles as follows.
 
  By title: [[Category:Levels by name|Map Name (WAD Name)]] (no ExMy or MAP##).  This is automatic if you use the "name=" parameter with {{map}} (see below).
 
  By author: [[Category:Firstname Lastname levels]] once for each credited designer.
 
  By game title *IF* it is a commercial release (see Category:Stock levels).
 
  If it is a secret level: [[Category:Secret levels]].
 
  If it is missing most of its walkthrough information: {{Level stub}}
 
Additionally, the {{map}} template below will automatically categorize it by slot (see Category:Levels by slot).  For single-level PWADs, add the parameter "nocat=true" to avoid this (otherwise Category:MAP01 would be swamped).  It will also automatically categorize the article by name, sorting it as if the specified slot was missing (see Category:Levels by name).  If the level title starts with "A" or "The", for proper sorting, add the parameter "name=X" where "X" is the name of the level without "A" or "The" at the beginning.
 
 
 
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{{*series* **-**}}
 
{{map|slot=MAP05|nocat=false}}
 
 
'''MAP05: Zylstra''' is the fifth map of [[End Game]]. It was designed by [[ ]] and uses the [[music]] track " ".
 
'''MAP05: Zylstra''' is the fifth map of [[End Game]]. It was designed by [[ ]] and uses the [[music]] track " ".
 
{{Level stub}}
 
{{Level stub}}

Revision as of 08:19, 27 February 2017

End Game maps
This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.

MAP05: Zylstra is the fifth map of End Game. It was designed by [[ ]] and uses the music track " ".

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough

Map of Zylstra
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 190)
  2. (sector 197)
  3. (sector 260)
  4. (sector 262)
  5. (sector 358)
  6. (sector 360)
  7. (sector 368)
  8. (sector 423)
  9. (sector 441)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 447
Vertices 3638*
Linedefs 3331
Sidedefs 5092
Sectors 525
* The vertex count without the effect of node building is 2710.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links