Difference between revisions of "MAP06: Alpha Quadrant (Doom 64)"
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MAP06: Alpha Quadrant is the sixth map and is the hardest so far the level is like MAP03: Main Engineering but bigger it has the same style of music as MAP03: Main Engineering but is more eerie and desolate. The level introduces the Barons of Hell and the Pain Elementals the level is medium sized but it has a lot of enemies and confusing puzzles. | MAP06: Alpha Quadrant is the sixth map and is the hardest so far the level is like MAP03: Main Engineering but bigger it has the same style of music as MAP03: Main Engineering but is more eerie and desolate. The level introduces the Barons of Hell and the Pain Elementals the level is medium sized but it has a lot of enemies and confusing puzzles. | ||
+ | [[Category:Levels by name|Alpha Quadrant (Doom 64)]] |
Revision as of 05:00, 24 February 2010
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
Doom 64 maps 01-10 |
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(01 - 10) |
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MAP06: Alpha Quadrant is the sixth map and is the hardest so far the level is like MAP03: Main Engineering but bigger it has the same style of music as MAP03: Main Engineering but is more eerie and desolate. The level introduces the Barons of Hell and the Pain Elementals the level is medium sized but it has a lot of enemies and confusing puzzles.