MAP06: Alpha Quadrant (Doom 64 TC)
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Doom 64 TC maps 01-10 |
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(01 - 10) |
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP06: Alpha Quadrant is the sixth map of Doom 64 TC. It was designed by Danny Lewis with updates by Samuel Villarreal (Kaiser), and uses the music track "".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- (linedef 819)
- (linedef 1213)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on May 12, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing south-west. (thing 254)
- facing south. (thing 255)
- facing south. (thing 256)
- facing south-east. (thing 257)
Statistics[edit]
Map data[edit]
Things | 284 |
Vertices | 1177* |
Linedefs | 1417 |
Sidedefs | 2003 |
Sectors | 285 |
Things[edit]
This level contains the following numbers of things per skill level:
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