MAP06: Baron's Lair (The Plutonia Experiment)

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Revision as of 11:42, 26 April 2009 by Evertide (talk | contribs) (Routes and tricks)


This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.

MAP06: Baron's Lair is the sixth map of Plutonia. It uses the music track "Sign of Evil" from Doom. Template:Plutonia 1-10

Overview

Start of the map
Got the red key
Before the cyberdemon

Strategy

Map of MAP06

Walkthrough

Secrets

  1. Behind the black-flagged door, drop into the brown slime pit and flip the switch. This lowers the wall on either side. There is a switch on the northern side that opens a nearby door. Don't go through it just yet; instead, cross over to the south side where a second door will have unlocked. It leads to a soul sphere.
  2. After getting the red skull key, return to the starting platform (under the floating skull cube). One of the nearby pillars will have lowered, revealing a switch. Flip it to lower a secret room in the northwest corner of the lower tier.
  3. Behind the red-flagged door is a room with many barrels. In the southeast corner of the room is a bank of computers in the wall. Shoot it to reveal some rockets in this secret area.
  4. Exactly the same as secret #3, but in the southwest corner of the room.
  5. Like secret #2, retrieving the blue skull key opens a pillar on the starting platform. This second switch lowers another secret area in the southeast corner of the lower tier.
  6. Behind the blue-flagged door is a fountain with a berserk pack resting atop it. Lower the waterfall part like a lift to reach the powerup.

Speedrunning

Routes and tricks

To kill the cyberdemon, go up the stairs and to the side; its rockets hit the walls. To open the exit, flip the switch where the cyberdemon started, then the two platforms in the middle of the room lower. You have to flip both to open both exit doors.

Records

The Compet-n records for the map are:

Run Time Player Date File Notes
UV speed 01:04 Xit Vono 2002-09-25 pl06-104.zip
NM speed 01:06 Drew "stx-Vile" DeVore 2002-04-14 pn06-106.zip
UV max 02:43 Drew "stx-Vile" DeVore 2002-05-10 pl06-243.zip
NM100S 01:30 Drew "stx-Vile" DeVore 2002-04-15 ps06-130.zip
UV -fast 03:42 Kai-Uwe Humpert 1997-01-03 plt06-gm.zip
UV -respawn 03:41 Xit Vono 2002-05-07 pr06-341.zip
UV Tyson 25:48 Xit Vono 2002-04-04 pt062548.zip
UV pacifist 01:14 Xit Vono 2002-09-24 pp06-114.zip

Statistics

Map data

Things 344
Vertices 1228
Linedefs 1402
Sidedefs 846
Sectors 225

Things

Monsters ITYTD and HNTR HMP UV and NM
Shotgun guys 2 2 2
Cyberdemons 1 1 1
Spectres 4 4 4
Imps 7 7 1
Demons 8 8 8
Cacodemons 2 2 3
Pain Elementals 1 3 3
Chaingun dudes 8 8 8
Revenants 8 13 17
Mancubi 1 2 2
Arachnotrons 0 3 5
Hell knights 4 0 6
Powerups ITYTD and HNTR HMP UV and NM
Medikits 17 17 17
Soul spheres 1 1 1
Blue armors 1 1 1
Berserks 1 1 1
Automaps 1 1 1
Megasphere 1 1 1
Weapons ITYTD and HNTR HMP UV and NM
Chainguns 1 1 1
Rocket launchers 1 1 1
Plasma guns 1 1 1
Super shotguns 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Energy cell packs 3 3 3
Shells 3 3 3
Rockets 26 26 26
Rocket boxes 16 16 16
Energy cells 6 6 6
Bullet boxes 2 2 2
Shell boxes 10 10 10
Keys ITYTD and HNTR HMP UV and NM
Red skulls 1 1 1
Blue skulls 1 1 1
Barrels ITYTD and HNTR HMP UV and NM
Exploding barrels 57 57 57

External links