MAP06: Chinatown (Batman Doom)
Batman Doom maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP06: Chinatown (or Objective: Stop Gang Fights in Chinatown in the intermission screen) is the sixth map of Batman Doom. It was designed by ACE Team and uses the music track "Gothic" by Andrew Wood.
Contents
WalkthroughEdit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
EssentialsEdit
Other points of interestEdit
SecretsEdit
- At the east end of town, go into the east alley and open the door. Open the next door and in this room, get to the vent, then run west onto the crates. Get the health bonus and the crate will lower, revealing a soul sphere. (sector 475)
- Enter the vent near Secret #1 until you can look through a vent to the west. Find a switch on the wall in that room and shoot it, then leave the area and head back to the east end of town, entering the northeast door. In this corridor, take the east door and use the crate in the middle to find an armor. (sector 480)
- Head south from the east end of town and climb the steps. Stay on the north wall as you continue west, and keep hugging the wall as you go north, then east to a berserk pack. (sector 524)
- This secret is opposite of Secret #3, but is not reachable by normal means. (sector 529)
- See Secret #4. (sector 530)
BugsEdit
Only 60% secrets is possible on this map (see Secrets #4 and #5)
Demo filesEdit
Areas / screenshotsEdit
SpeedrunningEdit
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | 4:29.37 | Niloquì | 2023-10-31 | ba06n429.zip | |
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on November 16, 2023.
DeathmatchEdit
Player spawnsEdit
This level contains four spawn points:
- facing north-west. (thing 312)
- facing north-east. (thing 320)
- facing west. (thing 326)
- facing west. (thing 327)
StatisticsEdit
Map dataEdit
Things | 407 |
Vertices | 2248* |
Linedefs | 2336 |
Sidedefs | 3613 |
Sectors | 565 |
ThingsEdit
This level contains the following numbers of things per skill level:
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