MAP06: Cray-II (Grievance)

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Grievance maps 01-11

(01 - 11)
12 13 14 15 16 31 32 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Cray-II is the sixth map of Grievance, a deathmatch megawad. It was designed by Jim Dethlefsen (Derf).

Analysis[edit]

Spawn pointsUnmarked
Map of Cray-II

Map layout[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing south. (thing 7)
  2. facing south-west. (thing 9)
  3. facing south-west. (thing 11)
  4. facing north-west. (thing 31)
  5. facing south-east. (thing 34)
  6. facing east. (thing 41)
  7. facing south-west. (thing 56)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 57
Vertices 399*
Linedefs 418
Sidedefs 176
Sectors 57
* The vertex count without the effect of node building is 359.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 6
Super shotgun 2
Chaingun 2 1 1
Rocket launcher 1 0 0
Plasma gun 0 1 1
BFG9000 0 1 1
Ammunition 1-2 3 4-5
Box of bullets 0 2 0
4 shotgun shells 0 3 0
Box of shotgun shells 0 5 0
Box of rockets 0 3 0
Energy cell 0 1 0
Energy cell pack 0 2 0
Health & Armor 1-2 3 4-5
Stimpack 0 4 0
Medikit 0 2 0
Armor 0 2 0
Items 1-2 3 4-5
Supercharge 0 1 0
Backpack 0 1 0
Berserk 0 1 0
Partial invisibility 0 3 0
Miscellaneous 1-2 3 4-5
Deathmatch start 7
Teleport landing 1

See also[edit]

External links[edit]