Difference between revisions of "MAP06: Generic 1-on-1 Map (32in24 III)"
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===Map layout=== | ===Map layout=== |
Revision as of 17:22, 16 August 2018
32in24 III maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP06: Generic 1-on-1 Map is the sixth map of 32in24 III, a deathmatch megawad. It was designed by Dean Joseph (deathz0r) and uses the music track " ".
Contents
Analysis
Map layout
Player spawns
This level contains six spawn points:
- (thing 8)
- (thing 9)
- (thing 10)
- (thing 11)
- (thing 12)
- (thing 13)
Areas / screenshots
Statistics
Map data
Things | 36 |
Vertices | 342* |
Linedefs | 342 |
Sidedefs | 546 |
Sectors | 56 |
Things
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Chainsaw | 1 | ||
Shotgun | 2 | ||
Super shotgun | 6 | ||
Chaingun | 2 | ||
Rocket launcher | 1 | ||
Plasma gun | 1 | ||
Ammunition | 1-2 | 3 | 4-5 |
Clip | 4 | ||
4 shotgun shells | 4 | ||
Rocket | 2 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 4 | ||
Medikit | 1 | ||
Armor | 1 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 6 |