Difference between revisions of "MAP06: Generic 1-on-1 Map (32in24 III)"

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== Analysis ==
 
== Analysis ==
[[File: |thumb|300x300px|Map of Generic 1-on-1 Map]]
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[[File:32in24 III MAP06 map.png|thumb|300x300px|Map of Generic 1-on-1 Map]]
  
 
===Map layout===
 
===Map layout===

Revision as of 17:22, 16 August 2018

32in24 III maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30 31 32

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP06: Generic 1-on-1 Map is the sixth map of 32in24 III, a deathmatch megawad. It was designed by Dean Joseph (deathz0r) and uses the music track " ".

Analysis

Map of Generic 1-on-1 Map

Map layout

Player spawns

This level contains six spawn points:

  1. (thing 8)
  2. (thing 9)
  3. (thing 10)
  4. (thing 11)
  5. (thing 12)
  6. (thing 13)

Areas / screenshots

Statistics

Map data

Things 36
Vertices 342*
Linedefs 342
Sidedefs 546
Sectors 56
* The vertex count without the effect of node building is 294.

Things

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 2
Super shotgun 6
Chaingun 2
Rocket launcher 1
Plasma gun 1
Ammunition 1-2 3 4-5
Clip 4
4 shotgun shells 4
Rocket 2
Health & Armor 1-2 3 4-5
Stimpack 4
Medikit 1
Armor 1
Miscellaneous 1-2 3 4-5
Deathmatch start 6

See also

External links