Difference between revisions of "MAP06: Hell Knight Station (The Twilight Zone)"

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[[Image:tz06.jpg|thumb|300px|MAP06 of Twzone.wad]]
 
[[Image:tz06.jpg|thumb|300px|MAP06 of Twzone.wad]]
 
===Walkthrough===
 
===Walkthrough===
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This level is fairly straight forward, you start in a room with 4 doors, 3 needing a key. The southernmost door is unlocked.
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'''A''' - Switch '''A1''' opens Door '''A2''', once you get the Yellow Key, kill the Imps, Chaingunners and Hell Knight and press switch '''A3''', go back to the start and open the Yellow Key Door. The Blue key id located behind the Yellow Key.
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'''B''' - Switch '''B1''' opens Door '''B2''', the Red Key is straight ahead. Once obtained, avoid the crushers, destroy the 3 Cacodemons which are revealed in the NE tech room. At the start a Baron of Hell is revealed.
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'''C''' - Go through the Red Key Door and progress through the area. Once you reach the end of a cave press switch '''C1''' to reveal a secret teleporter behind you. This takes you to the area where the Yellow Key is but a hidden entrance has opened, you can get the Blue Key and go back to the starting room to exit the Level.
  
 
===Secrets===
 
===Secrets===
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1. - At the Start head south past the two crates then west up the staircase. The top step activates the SW Crate revealing secret room containing a Soulsphere, Backpack, Bullets and Shells.
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2 and 3. - A little further on is a room with two Tekwall pillars, on their southern end each contains an blinking arrow. Opening them reveals two Cyberdemons, one on each side which are imediatly teleported into the cages to be crushed. Each Cyber was in a secret sector, the left contains some Health Potions and the right Armor Bonusses.
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4. - Go through the Red Key door and on the SE wall is a hidden door taking you to the Rocket Launcher and a switch that lowers the Partially Invisibillity.
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5. - This Secret Area has 3 Shotgun Guys and takes you tothe Blue Key. Please read the C section above for more info.

Revision as of 09:12, 13 November 2006

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.

MAP06: Hell Knight Station is the thirtieth map of The Twilight Zone. It was designed by Paul Corfiatis.

Strategy

MAP06 of Twzone.wad

Walkthrough

This level is fairly straight forward, you start in a room with 4 doors, 3 needing a key. The southernmost door is unlocked.

A - Switch A1 opens Door A2, once you get the Yellow Key, kill the Imps, Chaingunners and Hell Knight and press switch A3, go back to the start and open the Yellow Key Door. The Blue key id located behind the Yellow Key.

B - Switch B1 opens Door B2, the Red Key is straight ahead. Once obtained, avoid the crushers, destroy the 3 Cacodemons which are revealed in the NE tech room. At the start a Baron of Hell is revealed.

C - Go through the Red Key Door and progress through the area. Once you reach the end of a cave press switch C1 to reveal a secret teleporter behind you. This takes you to the area where the Yellow Key is but a hidden entrance has opened, you can get the Blue Key and go back to the starting room to exit the Level.

Secrets

1. - At the Start head south past the two crates then west up the staircase. The top step activates the SW Crate revealing secret room containing a Soulsphere, Backpack, Bullets and Shells.

2 and 3. - A little further on is a room with two Tekwall pillars, on their southern end each contains an blinking arrow. Opening them reveals two Cyberdemons, one on each side which are imediatly teleported into the cages to be crushed. Each Cyber was in a secret sector, the left contains some Health Potions and the right Armor Bonusses.

4. - Go through the Red Key door and on the SE wall is a hidden door taking you to the Rocket Launcher and a switch that lowers the Partially Invisibillity.

5. - This Secret Area has 3 Shotgun Guys and takes you tothe Blue Key. Please read the C section above for more info.