MAP06: Hull Revealed (Hadephobia)

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Revision as of 08:58, 26 November 2020 by XymphBot (talk | contribs) (External links: Automated edit - Update DSDA link)


Hadephobia maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus maps: 33 34 35

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Hull Revealed is the sixth map of Hadephobia. It was designed by Vaporizer and uses the music track " ". The par time defined in the DEHACKED lump is 2:30.

Walkthrough

Map of Hull Revealed
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the L-shaped room with the gallery, enter the duct. Press the wall to your right to open a secret passage (sector 390) that leads to a rocket launcher.
  2. Behind the yellow door, push the back wall and get a radiation shielding suit. (sector 81)
  3. When the megaarmor in the control room has come into reach, press the button behind it to lower the pedestal in the opposite corner (sector 136). Hurry to get your hands on the soul sphere because the button only works once.
  4. Before you enter the exit bridge, at the top of the stairs you can squeeze your way outside the handrail onto the upper deck. Walk around the bridge to find an armor at the ship's nose. (sector 498)

Bugs

Two evil eyes (Things 214 and 215) near the end-level switch have no flags set for any of the three difficulty classes, so they do not actually appear in the level.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Statistics

Map data

Things 286
Vertices 2851*
Linedefs 2791
Sidedefs 4693
Sectors 516
* The vertex count without the effect of node building is 2350.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links