MAP06: Lethal Hideout (Selfish Series)

From DoomWiki.org

Revision as of 09:42, 5 May 2021 by XymphBot (talk | contribs) (Automated edit - Create skeleton with DMMPST output)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Template:NavboxTemplateGoesHere 00-99

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP06: Lethal Hideout is the sixth map of Selfish Series. It was designed by [[ ]] and uses the music track " ".

Walkthrough

[[File: |thumb|300x300px|Map of Lethal Hideout]]

Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 68)
  2. (sector 73)
  3. (sector 95)
  4. (sector 120)
  5. (sector 150)
  6. (sector 154)
  7. (sector 192)
  8. (sector 214)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains six spawn points:

  1. facing north-west. (thing 373)
  2. facing north-west. (thing 374)
  3. facing north-west. (thing 375)
  4. facing north. (thing 376)
  5. facing north-west. (thing 377)
  6. facing south. (thing 378)

Statistics

Map data

Things 599
Vertices 2730*
Linedefs 2647
Sidedefs 4031
Sectors 292
* The vertex count without the effect of node building is 2167.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links