Difference between revisions of "MAP06: Mix Up The Satellite (BTSX-E1)"

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===Secrets===
 
===Secrets===
#'''Sector 321'''
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#'''Sector 321:''' On your way to the area with multiple dead bodies, you will spot a [[soul sphere]] behind a cage. To reach it, go through the water to the lift leading to the area. At the top, there should be six [[armor bonus]]es to the sides. Press the wall on your right side and take the lift south and you should reach the soul sphere.
#'''Sector 387'''
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#'''Sector 387:''' Just before you reach the water leading to the large area with multiple dead bodies, jump towards the computer terminal above the water and open it for a soul sphere and a [[megaarmor]].
  
 
===Bugs===
 
===Bugs===

Revision as of 13:56, 24 March 2017

Back to Saturn X E1 maps 01-08

(01 - 08)
09 10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 25
Secret maps: 31 32

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.

MAP06: Mix Up the Satellite is the sixth level of the first episode of Back to Saturn X. It was designed by Trevor Primmett (iori), and uses the music track "Nanonucleonic Cyborg Summoning" by Elric Sullivan.

Walkthrough

Map of Mix Up The Satellite
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Sector 321: On your way to the area with multiple dead bodies, you will spot a soul sphere behind a cage. To reach it, go through the water to the lift leading to the area. At the top, there should be six armor bonuses to the sides. Press the wall on your right side and take the lift south and you should reach the soul sphere.
  2. Sector 387: Just before you reach the water leading to the large area with multiple dead bodies, jump towards the computer terminal above the water and open it for a soul sphere and a megaarmor.

Bugs

Areas / screenshots

Speedrunning

The records for this level on the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Last updated on 10 March, 2013.

Deathmatch

Statistics

Map data

Things 998
Vertices 6096*
Linedefs 6733
Sidedefs 10024
Sectors 1010
* The vertex count without the effect of node building is 5214.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and Development

Trivia

External links