MAP06: Not Level (The Abyss)

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Revision as of 18:42, 15 January 2018 by Eris Falling (talk | contribs) (Speedrunning)


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The Abyss maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20 21 22
Secret maps: 31 32

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
A yellow key tempts the player.

MAP06: Not Level is the sixth level of The Abyss. It was designed by J.M.P van Waveren (MrElusive), and consists of a central elevator shaft that the player can control manually to reach different floors. The map's name is a pun on its rooms not being "level".

"Go to the highest level."
― ABYSS.TXT [source]

Walkthrough

Map of Not Level
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 96)

Bugs

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

This information was last verified in its entirety on January 15, 2018.

Deathmatch

Statistics

Map data

Things 218
Vertices 1292*
Linedefs 1348
Sidedefs 1927
Sectors 221
* The vertex count without the effect of node building is 1156.

Things

This level contains the following numbers of things per skill level:

Trivia

External links