MAP06: Not Level (The Abyss)

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Revision as of 09:26, 5 September 2018 by Getsu Fune (talk | contribs) (Secrets)


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The Abyss maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20 21 22
Secret maps: 31 32

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
A yellow key tempts the player.

MAP06: Not Level is the sixth level of The Abyss. It was designed by J.M.P van Waveren (MrElusive), and consists of a central elevator shaft that the player can control manually to reach different floors. The map's name is a pun on its rooms not being "level".

"Go to the highest level."
― ABYSS.TXT [source]

Walkthrough

Map of Not Level
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the room with the yellow key, press on the wall directly to the east with skulls at the top to find a megaarmor. (sector 96)

Bugs

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

This information was last verified in its entirety on January 15, 2018.

Deathmatch

Statistics

Map data

Things 218
Vertices 1292*
Linedefs 1348
Sidedefs 1927
Sectors 221
* The vertex count without the effect of node building is 1156.

Things

This level contains the following numbers of things per skill level:

Trivia

External links