MAP06: Not Level (The Abyss)
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The Abyss maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
MAP06: Not Level is the sixth level of The Abyss. It was designed by J.M.P van Waveren (MrElusive), and consists of a central elevator shaft that the player can control manually to reach different floors. The map's name is a pun on its rooms not being "level".
"Go to the highest level."
― ABYSS.TXT [source]
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- In the room with the yellow key, press on the wall directly to the east with skulls at the top to find a megaarmor. (sector 96)
Bugs
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
This information was last verified in its entirety on January 15, 2018.
Deathmatch
Player spawns
This level contains five spawn points:
- facing west. (thing 4)
- facing south-west. (thing 5)
- facing north. (thing 112)
- facing north. (thing 113)
- facing east. (thing 186)
Statistics
Map data
Things | 218 |
Vertices | 1292* |
Linedefs | 1348 |
Sidedefs | 1927 |
Sectors | 221 |
Things
This level contains the following numbers of things per skill level:
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