MAP06: O To Be Squashed (ColdWire)

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ColdWire maps
Ep.1: Base of Suspicion
Ep.2: Ghost Towns

07 08 09 10 11 12

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: O To Be Squashed is the sixth map of ColdWire and the final map of its first episode. It was designed by Santtu Pesonen (MFG38), who also composed its music track "Black Ice". The par time is 3:00.

Walkthrough[edit]

Map of O To Be Squashed
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Enter the building through the yellow door and head east. Go south through the vent and on the other side, take a lift up. Use the green wall and head southwest to a teleporter, taking you to a soul sphere. (sector 28)
  2. Enter the building through the yellow door and open the south door. Jump to the crate with the invulnerability, then jump northeast across several crates until you see a BFG9000. You need to shoot a button to the northwest, which raises a crate, allowing you to get the BFG9000. If you raised the bridge to the red key platform, you can still get this secret by jumping from the bridge to the northeast crates. (sector 301)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 9:44.11 Santtu Pesonen (MFG38) 2025-06-02 cw06m94411.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 1:32.94 Santtu Pesonen (MFG38) 2025-05-22 cw06o13294.zip

The data was last verified in its entirety on June 15, 2025.

Statistics[edit]

Map data[edit]

Things 768
Vertices 6866*
Linedefs 5896
Sidedefs 10114
Sectors 874
* The vertex count without the effect of node building is 5327.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]