Difference between revisions of "MAP06: Pain Manor (10 Sectors)"

From DoomWiki.org

[unchecked revision][checked revision]
(Statistics: Automated edit - Replace with DMMPST output)
m (Standard section naming, demos links, mapper cat, minor tweaks)
Line 1: Line 1:
 
{{10 Sectors 1-10}}
 
{{10 Sectors 1-10}}
 
{{map|slot=MAP06}}
 
{{map|slot=MAP06}}
 +
'''MAP06: Pain Manor''' is the sixth map of [[10 Sectors]]. It was designed by [[Arno Ansems]] and uses the [[ music|music]] track " ".
  
'''MAP06: Pain Manor''' is the sixth map of [[10 Sectors]]. It was designed by [[Arno Ansems]] and uses the [[ music|music]] track “ ”.
+
== Walkthrough ==
 
 
==Strategy==
 
 
[[Image:10sector_MAP06.png|thumb|300px|Map of MAP06: Pain Manor]]
 
[[Image:10sector_MAP06.png|thumb|300px|Map of MAP06: Pain Manor]]
[[Image:10Sectors-map06.png|thumb|300px|Monument]]
 
[[Image:10Sectors-map06-dining.png|thumb|300px|Dining room]] <br clear="left"/>
 
 
 
===Walkthrough===
 
  
 +
===Essentials===
 
Enter the manor and at the fork, turn right. In the room with the [[armor bonus]]es, turn to the south towards a library. The opening to the east has the blue key. After getting it, head out of the library and to the east, to an outdoor courtyard. Open the blue door and make your way northward. You will find a much larger courtyard at the northeastern end of the map. If you go straight east, you will find the exit.
 
Enter the manor and at the fork, turn right. In the room with the [[armor bonus]]es, turn to the south towards a library. The opening to the east has the blue key. After getting it, head out of the library and to the east, to an outdoor courtyard. Open the blue door and make your way northward. You will find a much larger courtyard at the northeastern end of the map. If you go straight east, you will find the exit.
  
 
===Secrets===
 
===Secrets===
 +
There are no official secrets in this level.
  
There are no official secrets in this level.
+
== Areas / screenshots ==
 +
<gallery>
 +
10Sectors-map06.png|Monument
 +
10Sectors-map06-dining.png|Dining room
 +
</gallery>
  
==Speedrunning==
+
== Speedrunning ==
  
 
===Routes and tricks===
 
===Routes and tricks===
  
===Records===
+
===Current records===
 
+
The records for the map at the [[Doomed Speed Demos Archive]] are:
The [[Compet-N]] records for the map are:
 
  
 
{| {{prettytable}}
 
{| {{prettytable}}
 
!Run||Time||Player||Date||File||Notes
 
!Run||Time||Player||Date||File||Notes
 
|-
 
|-
|[[UV speed]]|| || || ||{{competnftp|**|**}}||
+
|[[UV speed]]|| || || || ||
 
|-
 
|-
 
|[[NM speed]]|| || || || ||
 
|[[NM speed]]|| || || || ||
Line 204: Line 203:
 
{{col-end}}
 
{{col-end}}
  
==Trivia==
+
== External links ==
 
+
* [http://doomedsda.us/wad11.html 10 Sectors demos] at the [[Doomed Speed Demos Archive]]
 
 
==See also==
 
 
 
*  
 
 
 
==External links==
 
  
[[Category:Levels by name|Pain Manor (10 Sectors)]]
+
[[Category:Arno Ansems levels]]

Revision as of 08:23, 3 January 2017

10 Sectors maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.

MAP06: Pain Manor is the sixth map of 10 Sectors. It was designed by Arno Ansems and uses the music track " ".

Walkthrough

Map of MAP06: Pain Manor

Essentials

Enter the manor and at the fork, turn right. In the room with the armor bonuses, turn to the south towards a library. The opening to the east has the blue key. After getting it, head out of the library and to the east, to an outdoor courtyard. Open the blue door and make your way northward. You will find a much larger courtyard at the northeastern end of the map. If you go straight east, you will find the exit.

Secrets

There are no official secrets in this level.

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Statistics

Map data

Things 304
Vertices 2004*
Linedefs 2194
Sidedefs 2964
Sectors 10
* The vertex count without the effect of node building is 1862.

Things

This level contains the following numbers of things per skill level:

External links