Difference between revisions of "MAP06: Pain Manor (10 Sectors)"
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!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]] | !Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]] | ||
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− | |[[ | + | |[[Arch-vile|Arch-viles]]|| colspan="2" align="center"|1|| align="center"|2 |
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− | |[[ | + | |[[Cacodemon|Cacodemons]]|| align="center"|2|| align="center"|3|| align="center"|7 |
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− | |[[ | + | |[[Heavy weapon dude|Chaingunners]]|| align="center"|7|| colspan="2" align="center"|8 |
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− | |[[ | + | |[[Demon|Demons]]|| align="center"|7|| align="center"|14|| align="center"|19 |
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− | |[[ | + | |[[Hell knight|Hell knights]]|| align="center"|3|| align="center"|4|| align="center"|5 |
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− | |[[ | + | |[[Imp|Imps]]|| align="center"|15|| align="center"|34|| align="center"|41 |
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− | |[[ | + | |[[Shotgun guy|Sergeants]]|| align="center"|5|| align="center"|13|| align="center"|24 |
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− | |[[ | + | |[[Zombieman|Troopers]]|| align="center"|5|| align="center"|15|| align="center"|19 |
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− | + | !Weapons||ITYTD and HNTR||HMP||UV and NM | |
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− | |[[ | + | |[[Chaingun|Chainguns]]|| colspan="3" align="center"|1 |
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− | |[[ | + | |[[Plasma gun|Plasma guns]]|| colspan="3" align="center"|1 |
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− | |[[ | + | |[[Rocket launcher|Rocket launchers]]|| colspan="3" align="center"|1 |
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− | |[[ | + | |[[Shotgun|Shotguns]]|| colspan="3" align="center"|1 |
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− | |[[ | + | |[[Super shotgun|Super shotguns]]|| colspan="3" align="center"|1 |
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!Powerups||ITYTD and HNTR||HMP||UV and NM | !Powerups||ITYTD and HNTR||HMP||UV and NM | ||
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− | |[[ | + | |[[Armor bonus|Armor bonuses]]|| colspan="3" align="center"|20 |
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− | |[[ | + | |[[Armor|Green armors]]|| colspan="3" align="center"|2 |
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− | |[[ | + | |[[Health bonus|Health bonuses]]|| colspan="3" align="center"|7 |
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− | |[[ | + | |[[Medikit|Medikits]]|| colspan="3" align="center"|6 |
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− | |[[ | + | |[[Stimpack|Stim packs]]|| colspan="3" align="center"|5 |
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!Ammunition||ITYTD and HNTR||HMP||UV and NM | !Ammunition||ITYTD and HNTR||HMP||UV and NM | ||
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− | + | |[[Box of bullets|Ammo boxes]]|| colspan="3" align="center"|8 | |
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− | |[[Box of | ||
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− | |[[ | + | |[[Ammo clip|Ammo clips]]|| colspan="3" align="center"|9 |
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− | |[[ | + | |[[Energy cell|Energy cells]]|| colspan="3" align="center"|2 |
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− | |[[Rocket]] | + | |[[Box of rockets|Rocket boxes]]|| colspan="3" align="center"|2 |
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− | |[[ | + | |[[Rocket|Rockets]]|| colspan="3" align="center"|5 |
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− | |[[ | + | |[[Box of shotgun shells|Shell boxes]]|| colspan="3" align="center"|2 |
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− | |[[ | + | |[[4 shotgun shells|Shells]]|| colspan="3" align="center"|15 |
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!Keys||ITYTD and HNTR||HMP||UV and NM | !Keys||ITYTD and HNTR||HMP||UV and NM | ||
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− | |[[ | + | |[[Keys|Blue skull key]]|| colspan="3" align="center"|1 |
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|} | |} |
Revision as of 15:24, 11 November 2009
10 Sectors maps 01-10 |
---|
(01 - 10) |
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
MAP06: Pain Manor is the sixth map of 10 Sectors. It was designed by Arno Ansems and uses the music track “ ”.
Contents
Strategy
Walkthrough
Secrets
Speedrunning
Routes and tricks
Records
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | ** | ||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Statistics
Map data
Things | 304 |
Vertices | 2004 |
Linedefs | 2194 |
Sidedefs | 2964 |
Sectors | 10 |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Arch-viles | 1 | 2 | |
Cacodemons | 2 | 3 | 7 |
Chaingunners | 7 | 8 | |
Demons | 7 | 14 | 19 |
Hell knights | 3 | 4 | 5 |
Imps | 15 | 34 | 41 |
Sergeants | 5 | 13 | 24 |
Troopers | 5 | 15 | 19 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Chainguns | 1 | ||
Plasma guns | 1 | ||
Rocket launchers | 1 | ||
Shotguns | 1 | ||
Super shotguns | 1 | ||
Powerups | ITYTD and HNTR | HMP | UV and NM |
Armor bonuses | 20 | ||
Green armors | 2 | ||
Health bonuses | 7 | ||
Medikits | 6 | ||
Stim packs | 5 | ||
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Ammo boxes | 8 | ||
Ammo clips | 9 | ||
Energy cells | 2 | ||
Rocket boxes | 2 | ||
Rockets | 5 | ||
Shell boxes | 2 | ||
Shells | 15 | ||
Keys | ITYTD and HNTR | HMP | UV and NM |
Blue skull key | 1 |