Difference between revisions of "MAP06: Sewers (Strife)"

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{{map|slot=MAP06|nocat=false}}
+
{{Strife-Tarnhill}}
 +
{{map|slot=MAP06}}
 
{{level stub}}
 
{{level stub}}
<!-- TODO: Navbox needed! {{*series* **-**}} -->
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'''MAP06: Sewers''' is the sixth map visited in [[Strife]]. It uses the [[Strife music|music]] track "Darker".
'''MAP06: Sewers''' is the sixth map visited in [[Strife]]. It uses the [[Strife music|music]] track "Fast".
 
  
 
== Walkthrough ==
 
== Walkthrough ==
 
+
[[File:Strife MAP06 map.png|thumb|330x300px|Map of Sewers]]
[[File:Strife MAP06 map.png|thumb|right|320px|Map of MAP06]]
+
{{Map spots|notally=1}}
: Letters in ''italics'' refer to marked spots on the map.  [[Sector]] numbers in '''boldface''' are [[secrets]].
 
  
 
===Essentials===
 
===Essentials===
Line 14: Line 13:
  
 
===Secrets===
 
===Secrets===
#  
+
====Official====
 +
# There is a light gray structure in the room next to the castle gate control area. Two passages intersect in the center of the structure. When you press either wall around the southwest corner of the intersection, you will find a small compartment that has a [[medical kit]], a [[Box of bullets (Strife)|box of bullets]] and an [[energy pack]]. ('''sector 143''')
 +
 
 +
====Non-official====
 +
# Right after entering the level, turn 180 degrees and press the wall in front of you. It will open revealing a short staircase and a storeroom that holds two [[med patch]]es, two medical kits and an [[environmental suit]].
  
 
===Bugs===
 
===Bugs===
 +
The following multiplayer [[Thing]]s have no flags set for any of the three [[Skill level#Strife skill levels|difficulty classes]], so they do not actually appear in the level:
 +
* an [[assault rifle]] (Thing 357),
 +
* two packs of [[poison bolt]]s (358 and 455),
 +
* a [[teleporter beacon]] (359),
 +
* an environmental suit (425),
 +
* two medical kits (457 and 458),
 +
* a [[bullet clip]] (462).
 +
The teleport map spots 1 through 4 (Thing 118 through 121) have no skill flags set either, but because of special handling in the engine, they function normally in the level.
  
 
== Areas / screenshots ==
 
== Areas / screenshots ==
 
+
<gallery mode=nolines widths=160px>
<gallery>
+
|
File: |  
 
 
</gallery>
 
</gallery>
  
Line 31: Line 41:
  
 
== Statistics ==
 
== Statistics ==
 +
===Map data===
 +
{{mapdata|
 +
  things=629|
 +
  vertexes=3030|
 +
  linedefs=3172|
 +
  sidedefs=4227|
 +
  sectors=612|
 +
  vertexbefore=2514}}
 +
 +
===Things===
 +
This level contains the following numbers of [[thing]]s per [[Skill level#Strife skill levels|skill level]]:
  
===Map data===
+
{{col-begin}}
{| {{prettytable}}
+
{{col-break|width=33%}}
|[[Things]]||629
+
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Single-player
 +
|-
 +
![[Monster#Strife|Enemies]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Strife_minor_characters_-_Hub_1#Acolytes_3|Acolyte (type 53)]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Acolyte (type 54)||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Watchman||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Acolyte|Acolyte (gray)]]||1||2||2
 +
|-
 +
|style="text-align: left;"|Shadow Acolyte||1||0||1
 +
|-
 +
|style="text-align: left;"|[[Stalker (Strife)|Stalker]]||11||19||22
 +
|-
 +
|style="text-align: left;"|[[Sentinel]]||28||35||42
 +
|-
 +
|style="text-align: left;"|[[Ceiling turret]]||0||1||1
 +
|-
 +
![[:Category:Strife_characters|Other characters]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Strife_minor_characters_-_Hub_1#Sewer_mutants|Beggar (type 38)]]||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|Beggar (type 39)||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Beggar (type 40)||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Beggar (type 41)||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Beggar (type 42)||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Weran]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Peasant|Peasant Rust 2]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Peasant Rust 3||colspan="3"|1
 +
|-
 +
![[Weapon#Strife|Weapons]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Assault rifle|Assault rifle (lying)]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Grenade launcher]]||colspan="3"|1
 +
|-
 +
![[Ammo#Strife|Ammunition]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Bullet clip]]||colspan="3"|15
 +
|-
 +
|style="text-align: left;"|[[Box of bullets (Strife)|Box of bullets]]||6||6||5
 +
|-
 +
|style="text-align: left;"|[[Mini-missile]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|[[Crate of missiles]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|[[HE grenade]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Energy pack]]||colspan="3"|1
 +
|-
 +
![[Item#Strife|Health & Armor]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Med patch]]||colspan="3"|12
 +
|-
 +
|style="text-align: left;"|[[Medical kit]]||10||11||11
 +
|-
 +
|style="text-align: left;"|[[Surgery kit]]||colspan="3"|1
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Environmental suit]]||colspan="3"|17
 +
|-
 +
|style="text-align: left;"|[[Gold|10 Gold]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|25 Gold||colspan="3"|1
 +
|-
 +
![[Strife keys|Keys]] & [[Item#Quest Items|Quest items]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Strife technology#Gate control|Gate piston]]||colspan="3"|1
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Barrel (Strife)|Exploding barrel]]||colspan="3"|8
 +
|-
 +
|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|6
 +
|-
 +
|style="text-align: left;"|Teleport swirl||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Wooden barrel||colspan="3"|7
 +
|}
 +
{{col-break}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Multiplayer
 +
|-
 +
!Enemies!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Acolyte (type 53)||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Acolyte (type 54)||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Watchman||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Acolyte (gray)||1||2||2
 +
|-
 +
|style="text-align: left;"|Shadow Acolyte||1||0||1
 +
|-
 +
|style="text-align: left;"|Stalker||11||19||22
 +
|-
 +
|style="text-align: left;"|Sentinel||28||35||42
 +
|-
 +
|style="text-align: left;"|Ceiling turret||0||1||1
 +
|-
 +
!Other characters!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Beggar (type 38)||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|Beggar (type 39)||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Beggar (type 40)||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Beggar (type 41)||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Beggar (type 42)||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Weran||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Peasant Rust 2||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Peasant Rust 3||colspan="3"|1
 +
|-
 +
!Weapons!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Crossbow]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Assault rifle (lying)||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Assault rifle (standing)||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Mini-missile launcher]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Grenade launcher||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|[[Flamethrower]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Mauler]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[The Sigil of the One God|Sigil 5 (Blast)]]||colspan="3"|1
 +
|-
 +
!Ammunition!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Electric bolt]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|[[Poison bolt]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Bullet clip||colspan="3"|37
 +
|-
 +
|style="text-align: left;"|Box of bullets||8||8||7
 +
|-
 +
|style="text-align: left;"|Mini-missile||colspan="3"|20
 +
|-
 +
|style="text-align: left;"|Crate of missiles||colspan="3"|5
 +
|-
 +
|style="text-align: left;"|HE grenade||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|[[Phosphorous grenade]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Energy pod]]||colspan="3"|9
 +
|-
 +
|style="text-align: left;"|Energy pack||colspan="3"|2
 +
|-
 +
!Health & Armor!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Med patch||22||23||27
 +
|-
 +
|style="text-align: left;"|Medical kit||18||19||20
 +
|-
 +
|style="text-align: left;"|Surgery kit||colspan="3"|3
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Ammo satchel]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Communicator]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Environmental suit||colspan="3"|32
 +
|-
 +
|style="text-align: left;"|10 Gold||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|25 Gold||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Map (Strife)|Map]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Scanner]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Shadow armor]]||5||5||6
 +
|-
 +
|style="text-align: left;"|[[Targeter]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Teleporter beacon]]||colspan="3"|2
 +
|-
 +
!Keys & Quest items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Gate piston||colspan="3"|1
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|[[Deathmatch start]]||colspan="3"|17
 
|-
 
|-
|[[Vertex]]es||3030*
+
|style="text-align: left;"|Exploding barrel||colspan="3"|8
 
|-
 
|-
|[[Linedefs]]||3172
+
|style="text-align: left;"|Teleport landing||colspan="3"|6
 
|-
 
|-
|[[Sidedefs]]||4227
+
|style="text-align: left;"|Teleport swirl||colspan="3"|2
 
|-
 
|-
|[[Sectors]]||612
+
|style="text-align: left;"|Wooden barrel||colspan="3"|7
 
|}
 
|}
''* The vertex count [[Vertex#Lump size|without the effect of node building]] is 2514.''
+
{{col-end}}
 
 
===Things===
 
 
 
This level contains the following numbers of things per [[skill level]]:
 
  
 
== Technical information ==
 
== Technical information ==
Line 57: Line 281:
  
 
== See also ==
 
== See also ==
 
+
*
*  
 
  
 
== Sources ==
 
== Sources ==
 
+
*
*  
 
  
 
== External links ==
 
== External links ==
 
+
*
*  
 
 
 
[[Category:Levels by name|Sewers (Strife)]]
 
[[Category:Strife levels]]
 

Revision as of 05:51, 6 March 2018

Strife levels (01-06 & 30)
Tarnhill

Tarnhill
  • 01-06 & 30
Castle and Temple
Bishop's Fortress
Commons and Factory
Loremaster and Entity
Extra levels
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP06: Sewers is the sixth map visited in Strife. It uses the music track "Darker".

Walkthrough

Map of Sewers
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets.

Essentials

Other points of interest

Secrets

Official

  1. There is a light gray structure in the room next to the castle gate control area. Two passages intersect in the center of the structure. When you press either wall around the southwest corner of the intersection, you will find a small compartment that has a medical kit, a box of bullets and an energy pack. (sector 143)

Non-official

  1. Right after entering the level, turn 180 degrees and press the wall in front of you. It will open revealing a short staircase and a storeroom that holds two med patches, two medical kits and an environmental suit.

Bugs

The following multiplayer Things have no flags set for any of the three difficulty classes, so they do not actually appear in the level:

The teleport map spots 1 through 4 (Thing 118 through 121) have no skill flags set either, but because of special handling in the engine, they function normally in the level.

Areas / screenshots

Speedrunning

Routes and tricks

Deathmatch

Statistics

Map data

Things 629
Vertices 3030*
Linedefs 3172
Sidedefs 4227
Sectors 612
* The vertex count without the effect of node building is 2514.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links