Difference between revisions of "MAP06: Sewers (Strife)"
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− | {{map|slot=MAP06 | + | {{Strife-Tarnhill}} |
+ | {{map|slot=MAP06}} | ||
{{level stub}} | {{level stub}} | ||
− | |||
'''MAP06: Sewers''' is the sixth map visited in [[Strife]]. It uses the [[Strife music|music]] track "Darker". | '''MAP06: Sewers''' is the sixth map visited in [[Strife]]. It uses the [[Strife music|music]] track "Darker". | ||
== Walkthrough == | == Walkthrough == | ||
− | + | [[File:Strife MAP06 map.png|thumb|330x300px|Map of Sewers]] | |
− | [[File:Strife MAP06 map.png|thumb| | + | {{Map spots|notally=1}} |
− | |||
===Essentials=== | ===Essentials=== | ||
Line 14: | Line 13: | ||
===Secrets=== | ===Secrets=== | ||
− | # | + | ====Official==== |
+ | # There is a light gray structure in the room next to the castle gate control area. Two passages intersect in the center of the structure. When you press either wall around the southwest corner of the intersection, you will find a small compartment that has a [[medical kit]], a [[Box of bullets (Strife)|box of bullets]] and an [[energy pack]]. ('''sector 143''') | ||
+ | |||
+ | ====Non-official==== | ||
+ | # Right after entering the level, turn 180 degrees and press the wall in front of you. It will open revealing a short staircase and a storeroom that holds two [[med patch]]es, two medical kits and an [[environmental suit]]. | ||
===Bugs=== | ===Bugs=== | ||
+ | The following multiplayer [[Thing]]s have no flags set for any of the three [[Skill level#Strife skill levels|difficulty classes]], so they do not actually appear in the level: | ||
+ | * an [[assault rifle]] (Thing 357), | ||
+ | * two packs of [[poison bolt]]s (358 and 455), | ||
+ | * a [[teleporter beacon]] (359), | ||
+ | * an environmental suit (425), | ||
+ | * two medical kits (457 and 458), | ||
+ | * a [[bullet clip]] (462). | ||
+ | The teleport map spots 1 through 4 (Thing 118 through 121) have no skill flags set either, but because of special handling in the engine, they function normally in the level. | ||
== Areas / screenshots == | == Areas / screenshots == | ||
− | + | <gallery mode=nolines widths=160px> | |
− | <gallery> | + | | |
− | |||
</gallery> | </gallery> | ||
Line 31: | Line 41: | ||
== Statistics == | == Statistics == | ||
+ | ===Map data=== | ||
+ | {{mapdata| | ||
+ | things=629| | ||
+ | vertexes=3030| | ||
+ | linedefs=3172| | ||
+ | sidedefs=4227| | ||
+ | sectors=612| | ||
+ | vertexbefore=2514}} | ||
+ | |||
+ | ===Things=== | ||
+ | This level contains the following numbers of [[thing]]s per [[Skill level#Strife skill levels|skill level]]: | ||
− | === | + | {{col-begin}} |
− | {| {{prettytable}} | + | {{col-break|width=33%}} |
− | |[[ | + | {| {{prettytable|style=text-align: center;}} |
+ | !colspan="4"|Single-player | ||
+ | |- | ||
+ | ![[Monster#Strife|Enemies]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Strife_minor_characters_-_Hub_1#Acolytes_3|Acolyte (type 53)]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Acolyte (type 54)||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Watchman||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Acolyte|Acolyte (gray)]]||1||2||2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Shadow Acolyte||1||0||1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Stalker (Strife)|Stalker]]||11||19||22 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Sentinel]]||28||35||42 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Ceiling turret]]||0||1||1 | ||
+ | |- | ||
+ | ![[:Category:Strife_characters|Other characters]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Strife_minor_characters_-_Hub_1#Sewer_mutants|Beggar (type 38)]]||colspan="3"|3 | ||
+ | |- | ||
+ | |style="text-align: left;"|Beggar (type 39)||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Beggar (type 40)||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Beggar (type 41)||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Beggar (type 42)||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Weran]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Peasant|Peasant Rust 2]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Peasant Rust 3||colspan="3"|1 | ||
+ | |- | ||
+ | ![[Weapon#Strife|Weapons]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Assault rifle|Assault rifle (lying)]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Grenade launcher]]||colspan="3"|1 | ||
+ | |- | ||
+ | ![[Ammo#Strife|Ammunition]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Bullet clip]]||colspan="3"|15 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of bullets (Strife)|Box of bullets]]||6||6||5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Mini-missile]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Crate of missiles]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[HE grenade]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Energy pack]]||colspan="3"|1 | ||
+ | |- | ||
+ | ![[Item#Strife|Health & Armor]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Med patch]]||colspan="3"|12 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Medical kit]]||10||11||11 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Surgery kit]]||colspan="3"|1 | ||
+ | |- | ||
+ | !Items!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Environmental suit]]||colspan="3"|17 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Gold|10 Gold]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|25 Gold||colspan="3"|1 | ||
+ | |- | ||
+ | ![[Strife keys|Keys]] & [[Item#Quest Items|Quest items]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Strife technology#Gate control|Gate piston]]||colspan="3"|1 | ||
+ | |- | ||
+ | !Miscellaneous!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Barrel (Strife)|Exploding barrel]]||colspan="3"|8 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|6 | ||
+ | |- | ||
+ | |style="text-align: left;"|Teleport swirl||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Wooden barrel||colspan="3"|7 | ||
+ | |} | ||
+ | {{col-break}} | ||
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="4"|Multiplayer | ||
+ | |- | ||
+ | !Enemies!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Acolyte (type 53)||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Acolyte (type 54)||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Watchman||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Acolyte (gray)||1||2||2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Shadow Acolyte||1||0||1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Stalker||11||19||22 | ||
+ | |- | ||
+ | |style="text-align: left;"|Sentinel||28||35||42 | ||
+ | |- | ||
+ | |style="text-align: left;"|Ceiling turret||0||1||1 | ||
+ | |- | ||
+ | !Other characters!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Beggar (type 38)||colspan="3"|3 | ||
+ | |- | ||
+ | |style="text-align: left;"|Beggar (type 39)||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Beggar (type 40)||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Beggar (type 41)||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Beggar (type 42)||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Weran||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Peasant Rust 2||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Peasant Rust 3||colspan="3"|1 | ||
+ | |- | ||
+ | !Weapons!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Crossbow]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Assault rifle (lying)||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Assault rifle (standing)||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Mini-missile launcher]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|Grenade launcher||colspan="3"|3 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Flamethrower]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Mauler]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[The Sigil of the One God|Sigil 5 (Blast)]]||colspan="3"|1 | ||
+ | |- | ||
+ | !Ammunition!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Electric bolt]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Poison bolt]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Bullet clip||colspan="3"|37 | ||
+ | |- | ||
+ | |style="text-align: left;"|Box of bullets||8||8||7 | ||
+ | |- | ||
+ | |style="text-align: left;"|Mini-missile||colspan="3"|20 | ||
+ | |- | ||
+ | |style="text-align: left;"|Crate of missiles||colspan="3"|5 | ||
+ | |- | ||
+ | |style="text-align: left;"|HE grenade||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Phosphorous grenade]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Energy pod]]||colspan="3"|9 | ||
+ | |- | ||
+ | |style="text-align: left;"|Energy pack||colspan="3"|2 | ||
+ | |- | ||
+ | !Health & Armor!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Med patch||22||23||27 | ||
+ | |- | ||
+ | |style="text-align: left;"|Medical kit||18||19||20 | ||
+ | |- | ||
+ | |style="text-align: left;"|Surgery kit||colspan="3"|3 | ||
+ | |- | ||
+ | !Items!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Ammo satchel]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Communicator]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Environmental suit||colspan="3"|32 | ||
+ | |- | ||
+ | |style="text-align: left;"|10 Gold||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|25 Gold||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Map (Strife)|Map]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Scanner]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Shadow armor]]||5||5||6 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Targeter]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Teleporter beacon]]||colspan="3"|2 | ||
+ | |- | ||
+ | !Keys & Quest items!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Gate piston||colspan="3"|1 | ||
+ | |- | ||
+ | !Miscellaneous!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Deathmatch start]]||colspan="3"|17 | ||
|- | |- | ||
− | | | + | |style="text-align: left;"|Exploding barrel||colspan="3"|8 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Teleport landing||colspan="3"|6 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Teleport swirl||colspan="3"|2 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Wooden barrel||colspan="3"|7 |
|} | |} | ||
− | + | {{col-end}} | |
− | |||
− | |||
− | |||
− | |||
== Technical information == | == Technical information == | ||
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== See also == | == See also == | ||
− | + | * | |
− | * | ||
== Sources == | == Sources == | ||
− | + | * | |
− | * | ||
== External links == | == External links == | ||
− | + | * | |
− | * | ||
− | |||
− | |||
− |
Revision as of 05:51, 6 March 2018
Strife levels (01-06 & 30) Tarnhill |
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This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP06: Sewers is the sixth map visited in Strife. It uses the music track "Darker".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets.
Essentials
Other points of interest
Secrets
Official
- There is a light gray structure in the room next to the castle gate control area. Two passages intersect in the center of the structure. When you press either wall around the southwest corner of the intersection, you will find a small compartment that has a medical kit, a box of bullets and an energy pack. (sector 143)
Non-official
- Right after entering the level, turn 180 degrees and press the wall in front of you. It will open revealing a short staircase and a storeroom that holds two med patches, two medical kits and an environmental suit.
Bugs
The following multiplayer Things have no flags set for any of the three difficulty classes, so they do not actually appear in the level:
- an assault rifle (Thing 357),
- two packs of poison bolts (358 and 455),
- a teleporter beacon (359),
- an environmental suit (425),
- two medical kits (457 and 458),
- a bullet clip (462).
The teleport map spots 1 through 4 (Thing 118 through 121) have no skill flags set either, but because of special handling in the engine, they function normally in the level.
Areas / screenshots
Speedrunning
Routes and tricks
Deathmatch
Statistics
Map data
Things | 629 |
Vertices | 3030* |
Linedefs | 3172 |
Sidedefs | 4227 |
Sectors | 612 |
Things
This level contains the following numbers of things per skill level:
|
|