MAP06: Spooky Shit (32in24-16)

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Revision as of 12:36, 20 August 2018 by XymphBot (talk | contribs) (Analysis: Automated edit - Map link, caption & dimensions)


32in24-16 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33 34

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Spooky Shit is the sixth map of 32in24-16, a Capture the Flag megawad. It was designed by Walter Confalonieri (daimon) and uses the music track " ".

Analysis

Map of Spooky Shit

Map layout

Player spawns

This level contains five Team Blue spawn points:

  1. facing south-east. (thing 25)
  2. facing east. (thing 28)
  3. facing north-east. (thing 29)
  4. facing south-east. (thing 30)
  5. facing west. (thing 32)

And it contains four Team Red spawn points:

  1. facing north-west. (thing 14)
  2. facing north-west. (thing 27)
  3. facing north-west. (thing 31)
  4. facing east. (thing 33)

Areas / screenshots

Statistics

Map data

Things 76
Vertices 843*
Linedefs 862
Sidedefs 1302
Sectors 139
* The vertex count without the effect of node building is 685.

Things

Multiplayer
Weapons 1-2 3 4-5
Super shotgun 10
Chaingun 1
Rocket launcher 2
Plasma gun 1
Ammunition 1-2 3 4-5
Rocket 6
Energy cell 2
Health & Armor 1-2 3 4-5
Stimpack 13
Armor 2
Items 1-2 3 4-5
Supercharge 2
Miscellaneous 1-2 3 4-5
Team Blue start 5
Team Red start 4
Blue flag spot 1
Red flag spot 1
Teleport landing 6

See also

External links