Difference between revisions of "MAP06: Temple Entryway (Scythe 2)"
From DoomWiki.org
[unchecked revision] | [checked revision] |
(mapview, secrets, tables) |
m (→Speedrunning: Automated edit - Verify DSDA map records) |
||
(19 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
− | {{Scythe 2 | + | {{Scythe 2 06-10}} |
− | {{map|slot=MAP06 | + | {{map|slot=MAP06}} |
+ | '''MAP06: Temple Entryway''' is the sixth map of the [[megawad]] [[Scythe 2]]. It was designed by [[Erik Alm]] and uses a modified version of CBLOOD02.MID from ''{{wp|Blood (video game)|Blood}}''. It is the first map of the Egyptian episode, the second one in Scythe 2. | ||
− | + | == Walkthrough == | |
+ | [[File:Scythe2 MAP06 map.png|thumb|360x300px|Map of Temple Entryway]] | ||
+ | {{Map spots}} | ||
− | == | + | ===Essentials=== |
− | |||
− | |||
Use the berserk wisely. | Use the berserk wisely. | ||
− | + | At the start, face left and drop down the ledge. Turn right and move straight forward until you find a candle. Opposite the candle are some stairs so climb them. Continue straight forward and turn left at the end. Position yourself slightly to the right of the pillar, facing it, and drop down the ledge, landing on the red key platform. With the red key in hand, move towards the candle mentioned previously and you'll spot a door marked by two red torches, which is the red door. Open it to find the exit portal. | |
===Secrets=== | ===Secrets=== | ||
− | #''' | + | # Next to the red door, lower the wall with the candle in front of it for a passage to a [[chaingun]] and [[health bonus]]es. ('''sector 59''') |
− | #''' | + | # After stepping on the red [[key]] platform, quickly jump off and head right, until you see the [[teleporter]]. Enter it before it closes to reach a [[super shotgun]]. ('''sector 92''') |
− | #''' | + | # Go along the high ledge above the red key platform all the way back to the starting point, where you will find a [[megaarmor]]. ('''sector 130''') |
− | == | + | == Areas / screenshots == |
− | + | <gallery mode=nolines widths=160px> | |
+ | Scythe2-map06-redkey.png|The red key | ||
+ | </gallery> | ||
+ | == Speedrunning == | ||
===Routes and tricks=== | ===Routes and tricks=== | ||
+ | It is possible to do a well-timed [[Straferunning|strafejump]] from the starting ledge to the red key platform, saving a lot of time. | ||
− | == | + | ===Current records=== |
− | + | The records for the map at the [[Doom Speed Demo Archive]] are: | |
− | |||
− | |||
− | |||
− | |||
{| {{prettytable}} | {| {{prettytable}} | ||
− | |[[ | + | ! Run !! Time !! Player !! Date !! File !! Notes |
+ | |- | ||
+ | |[[UV speed]]||0:06.97||[[Aleksey Kamenev (4shockblast)]]||2022-04-09||{{dsda2ftp|scythe2/61449/s206p697.zip|s206p697.zip}}||Cross-listed from Pacifist | ||
+ | |- | ||
+ | |[[NM speed]]||0:06.97||[[Aleksey Kamenev (4shockblast)]]||2022-04-09||{{dsda2ftp|scythe2/61445/s206n697.zip|s206n697.zip}}||Also Reality | ||
+ | |- | ||
+ | |[[UV max]]||0:50.23||[[mhrz]]||2020-12-31||{{dsda2ftp|scythe2/54349/s206-050.zip|s206-050.zip}}|| | ||
+ | |- | ||
+ | |[[NM 100S]]||0:26.71||[[Boris Klimeš (dew)]]||2011-12-25||{{dsda2ftp|scythe2/20867/s206s026.zip|s206s026.zip}}|| | ||
|- | |- | ||
− | |[[ | + | |[[UV -fast]]||1:08.63||[[Kyle McAwesome]]||2011-03-04||{{dsda2ftp|scythe2/20871/s206f108.zip|s206f108.zip}}|| |
|- | |- | ||
− | |[[ | + | |[[UV -respawn]]||1:59.86||[[Jakub Puk (Huncd6814)]]||2017-04-28||{{dsda2ftp|scythe2/20872/s206r159.zip|s206r159.zip}}|| |
|- | |- | ||
− | |[[ | + | |[[UV Tyson]]||0:54.40||[[Jim Leonard (Xit Vono)]]||2006-06-23||{{dsda2ftp|scythe2/20875/s206t054.zip|s206t054.zip}}|| |
|- | |- | ||
− | |[[ | + | |[[UV pacifist]]||0:06.97||[[Aleksey Kamenev (4shockblast)]]||2022-04-09||{{dsda2ftp|scythe2/61449/s206p697.zip|s206p697.zip}}|| |
+ | |- | ||
+ | |[[NoMo]]||0:06.74||[[Aleksey Kamenev (4shockblast)]]||2022-04-09||{{dsda2ftp|scythe2/61448/s206o674.zip|s206o674.zip}}|| | ||
+ | |- | ||
+ | |NoMo 100S||0:28.91||{{dsda2user|id=xx_lol6_xx|title=xX_Lol6_Xx|linkonly=1}}||2021-07-16||{{dsda2ftp|scythe2/53657/s206os028.zip|s206os028.zip}}|| | ||
+ | |- | ||
+ | |[[Stroller]]||0:45.51||[[Kyle McAwesome]]||2022-01-11||{{dsda2ftp|scythe2/59329/s206str045.zip|s206str045.zip}}|| | ||
|} | |} | ||
+ | |||
+ | ''The data was last verified in its entirety on June 2, 2022.'' | ||
+ | |||
+ | == Statistics == | ||
+ | ===Map data=== | ||
+ | {{mapdata| | ||
+ | things=156| | ||
+ | vertexes=767| | ||
+ | linedefs=810| | ||
+ | sidedefs=1277| | ||
+ | sectors=131| | ||
+ | vertexbefore=663}} | ||
===Things=== | ===Things=== | ||
− | This level contains the following numbers of | + | This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]: |
− | {| {{prettytable}} | + | |
− | ![[Monsters]]||[[ | + | {{col-begin}} |
+ | {{col-break|width=33%}} | ||
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="4"|Single-player | ||
+ | |- | ||
+ | ![[Monster|Monsters]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Zombieman]]||2||4||6 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Imp]]||10||15||18 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Demon]]||2||3||6 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Spectre]]||0||2||1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Revenant]]||1||3||5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Hell knight]]||1||0||1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Mancubus]]||0||0||1 | ||
+ | |- | ||
+ | ![[Weapon|Weapons]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Shotgun]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Super shotgun]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Chaingun]]||colspan="3"|1 | ||
+ | |- | ||
+ | ![[Ammo|Ammunition]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Clip]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of bullets]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[4 shotgun shells]]||colspan="3"|3 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of shotgun shells]]||colspan="3"|1 | ||
+ | |- | ||
+ | ![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Stimpack]]||colspan="3"|7 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Medikit]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Armor]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Megaarmor]]||colspan="3"|1 | ||
+ | |- | ||
+ | !Items!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Armor bonus]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Health bonus]]||colspan="3"|8 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Backpack]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Berserk]]||colspan="3"|1 | ||
+ | |- | ||
+ | ![[Key|Keys]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Red keycard||colspan="3"|1 | ||
+ | |- | ||
+ | !Miscellaneous!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|10 | ||
+ | |} | ||
+ | {{col-break}} | ||
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="4"|Multiplayer | ||
+ | |- | ||
+ | !Monsters!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Zombieman||2||4||6 | ||
+ | |- | ||
+ | |style="text-align: left;"|Imp||10||17||20 | ||
+ | |- | ||
+ | |style="text-align: left;"|Demon||2||3||6 | ||
+ | |- | ||
+ | |style="text-align: left;"|Spectre||0||2||1 | ||
|- | |- | ||
− | | | + | |style="text-align: left;"|Revenant||1||3||9 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Hell knight||1||0||1 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Mancubus||2||4||5 |
|- | |- | ||
− | |[[ | + | |style="text-align: left;"|[[Arch-vile]]||colspan="3"|1 |
|- | |- | ||
− | + | !Weapons!!1-2!!3!!4-5 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|Shotgun||colspan="3"|2 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Super shotgun||colspan="3"|3 |
|- | |- | ||
− | + | |style="text-align: left;"|Chaingun||colspan="3"|1 | |
|- | |- | ||
− | + | !Ammunition!!1-2!!3!!4-5 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|Clip||colspan="3"|2 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Box of bullets||colspan="3"|1 |
|- | |- | ||
− | | | + | |style="text-align: left;"|4 shotgun shells||colspan="3"|22 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Box of shotgun shells||colspan="3"|1 |
|- | |- | ||
− | + | !Health & Armor!!1-2!!3!!4-5 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|Stimpack||colspan="3"|13 |
|- | |- | ||
− | + | |style="text-align: left;"|Medikit||colspan="3"|2 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|Armor||colspan="3"|1 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Megaarmor||colspan="3"|1 |
|- | |- | ||
− | + | !Items!!1-2!!3!!4-5 | |
|- | |- | ||
− | + | |style="text-align: left;"|Armor bonus||colspan="3"|4 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|Health bonus||colspan="3"|8 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Backpack||colspan="3"|1 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Berserk||colspan="3"|5 |
|- | |- | ||
− | + | !Keys!!1-2!!3!!4-5 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|Red keycard||colspan="3"|1 |
|- | |- | ||
− | ! | + | !Miscellaneous!!1-2!!3!!4-5 |
|- | |- | ||
− | | | + | |style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4 |
|- | |- | ||
+ | |style="text-align: left;"|Teleport landing||colspan="3"|10 | ||
|} | |} | ||
+ | {{col-end}} | ||
− | ==Trivia== | + | == Trivia == |
− | ==External links== | + | == External links == |
+ | * {{dsda2|wad=scythe2|title=Scythe 2 demos}} | ||
[[Category:Erik Alm levels]] | [[Category:Erik Alm levels]] | ||
+ | [[Category:Egyptian levels]] | ||
+ | [[Category:Levels with extra monsters in co-op]] | ||
+ | [[Category:Levels with extra equipment in co-op]] |
Revision as of 05:44, 2 June 2022
Scythe 2 maps |
---|
Gothic episode |
Egypt episode
|
Industry episode |
Waste episode |
Earth jungle episode |
Gothic hell episode |
Secret maps |
MAP06: Temple Entryway is the sixth map of the megawad Scythe 2. It was designed by Erik Alm and uses a modified version of CBLOOD02.MID from Blood. It is the first map of the Egyptian episode, the second one in Scythe 2.
Contents
Walkthrough
Essentials
Use the berserk wisely.
At the start, face left and drop down the ledge. Turn right and move straight forward until you find a candle. Opposite the candle are some stairs so climb them. Continue straight forward and turn left at the end. Position yourself slightly to the right of the pillar, facing it, and drop down the ledge, landing on the red key platform. With the red key in hand, move towards the candle mentioned previously and you'll spot a door marked by two red torches, which is the red door. Open it to find the exit portal.
Secrets
- Next to the red door, lower the wall with the candle in front of it for a passage to a chaingun and health bonuses. (sector 59)
- After stepping on the red key platform, quickly jump off and head right, until you see the teleporter. Enter it before it closes to reach a super shotgun. (sector 92)
- Go along the high ledge above the red key platform all the way back to the starting point, where you will find a megaarmor. (sector 130)
Areas / screenshots
Speedrunning
Routes and tricks
It is possible to do a well-timed strafejump from the starting ledge to the red key platform, saving a lot of time.
Current records
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:06.97 | Aleksey Kamenev (4shockblast) | 2022-04-09 | s206p697.zip | Cross-listed from Pacifist |
NM speed | 0:06.97 | Aleksey Kamenev (4shockblast) | 2022-04-09 | s206n697.zip | Also Reality |
UV max | 0:50.23 | mhrz | 2020-12-31 | s206-050.zip | |
NM 100S | 0:26.71 | Boris Klimeš (dew) | 2011-12-25 | s206s026.zip | |
UV -fast | 1:08.63 | Kyle McAwesome | 2011-03-04 | s206f108.zip | |
UV -respawn | 1:59.86 | Jakub Puk (Huncd6814) | 2017-04-28 | s206r159.zip | |
UV Tyson | 0:54.40 | Jim Leonard (Xit Vono) | 2006-06-23 | s206t054.zip | |
UV pacifist | 0:06.97 | Aleksey Kamenev (4shockblast) | 2022-04-09 | s206p697.zip | |
NoMo | 0:06.74 | Aleksey Kamenev (4shockblast) | 2022-04-09 | s206o674.zip | |
NoMo 100S | 0:28.91 | xX_Lol6_Xx | 2021-07-16 | s206os028.zip | |
Stroller | 0:45.51 | Kyle McAwesome | 2022-01-11 | s206str045.zip |
The data was last verified in its entirety on June 2, 2022.
Statistics
Map data
Things | 156 |
Vertices | 767* |
Linedefs | 810 |
Sidedefs | 1277 |
Sectors | 131 |
Things
This level contains the following numbers of things per skill level:
|
|