Difference between revisions of "MAP06: Temple Entryway (Scythe 2)"
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− | '''MAP06: Temple Entryway''' is the [[MAP06|sixth map]] of the [[megawad]] [[Scythe 2]]. It was designed by [[Erik Alm]] and uses the music track | + | '''MAP06: Temple Entryway''' is the [[MAP06|sixth map]] of the [[megawad]] [[Scythe 2]]. It was designed by [[Erik Alm]] and uses the [[ music|music]] track “ ”. It is the first map of the egyptian episode, the second one in Scythe 2. |
==Description== | ==Description== |
Revision as of 10:33, 2 October 2005
MAP06: Temple Entryway is the sixth map of the megawad Scythe 2. It was designed by Erik Alm and uses the music track “ ”. It is the first map of the egyptian episode, the second one in Scythe 2.
Contents
Description
Strategy
[[Image: |thumb|300px|Map of **]]
Walkthrough
Secrets
Speedrunning
See:
Routes and Tricks
Statistics
Map data
Things | 155 |
Vertices | 663 |
Linedefs | 810 |
Sidedefs | 1277 |
Sectors | 131 |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Demons | 2 | 3 | 6 |
Hell Knights | 1 | 0 | 1 |
Imps | 10 | 15 | 18 |
Mancubi | 0 | 0 | 1 |
Revenants | 1 | 3 | 5 |
Spectres | 2 | 1 | 1 |
Troopers | 2 | 4 | 6 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Armor bonuses | 4 | 4 | 4 |
Backpacks | 1 | 1 | 1 |
Berserk packs | 1 | 1 | 1 |
Blue armors | 1 | 1 | 1 |
Green armors | 1 | 1 | 1 |
Health bonuses | 8 | 8 | 8 |
Medikits | 2 | 2 | 2 |
Stimpacks | 7 | 7 | 7 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Shotguns | 1 | 1 | 1 |
Super shotguns | 1 | 1 | 1 |
Chainguns | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Ammo clips | 2 | 2 | 2 |
Bullet boxes | 1 | 1 | 1 |
Shells | 22 | 22 | 22 |
Shell boxes | 1 | 1 | 1 |
Keys | ITYTD and HNTR | HMP | UV and NM |
Red cards | 1 | 1 | 1 |