MAP06: Temple Entryway (Scythe 2)
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Revision as of 08:24, 26 November 2016 by XymphBot (talk | contribs) (→Secrets: Automated edit - Revert misguided sectors formatting)
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
MAP06: Temple Entryway is the sixth map of the megawad Scythe 2. It was designed by Erik Alm and uses a modified version of CBLOOD02.MID from Blood. It is the first map of the Egyptian episode, the second one in Scythe 2.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Use the berserk wisely.
Secrets
- (sector 59)
- (sector 92)
- (sector 130)
Areas / screenshots
Speedrunning
- Scythe 2 (2nd release) (archived 🏛) at the Doomed Speed Demos Archive
Routes and tricks
Statistics
Map data
Things | 156 |
Vertices | 767* |
Linedefs | 810 |
Sidedefs | 1277 |
Sectors | 131 |
Things
This level contains the following numbers of things per skill level:
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