MAP06: The Citadel (Skulldash)
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Skulldash maps |
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Tier One |
Tier Two
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Tier Three |
Tier Four |
Tier Five |
Community Tier pt.1 |
Community Tier pt.2 |
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: The Citadel is the sixth map of Skulldash. It was designed by Joshua O'Sullivan (Dragonfly) and uses the music track "".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Press the switch that lowers the red key, then head west to the hall and pick up a red skulltoken. (sector 400)
- Press the switch that lowers the red key, then head back to the southwest are and pick up the red skulltoken to the north. (sector 417)
- At the east end, use the demon face with red eyes to find a path to another face, which leads to a skulltoken, stimpacks, and a golden skulltoken. (sector 474)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 10, 2022.
Statistics[edit]
Map data[edit]
Things | 380 |
Vertices | 3171* |
Linedefs | 2980 |
Sidedefs | 5026 |
Sectors | 585 |
Things[edit]
This level contains the following numbers of things per skill level:
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