MAP06: The Devil's Gut (3x3: Take Two)

From DoomWiki.org

Revision as of 09:25, 29 August 2024 by XymphBot (talk | contribs) (Automated edit - use C template)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

3x3: Take Two maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28
Secret maps: 31 32

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP06: The Devil's Gut is the sixth map of 3x3: Take Two. It was designed by Santtu Pesonen (MFG38) and uses the music track "Waltz of the Demons" from Doom, composed by Bobby Prince. The par time defined in MAPINFO is 2:30.

Walkthrough[edit]

Map of The Devil's Gut
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the blood room at the west side, go through the southwest wall to get a rocket launcher. (sector 84)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:16.71 Luleta 2022-05-12 3x3tt06p016.zip Cross-listed from Pacifist
NM speed
UV max 1:25.71 Luleta 2022-05-12 3x3tt06m125.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:16.71 Luleta 2022-05-12 3x3tt06p016.zip

The data was last verified in its entirety on June 1, 2022.

Statistics[edit]

Map data[edit]

Things 129
Vertices 1255*
Linedefs 1124
Sidedefs 1931
Sectors 136
* The vertex count without the effect of node building is 994.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]