MAP06: The Stronghold (Judgment)

From DoomWiki.org

Revision as of 19:17, 4 January 2023 by Eris Falling (talk | contribs)


Judgment maps
Ep.1: Step into the Fire
Ep.2: Bringing Death in Kind

07 08 09 10 11

Ep.3: Mutant Techgnawlogy

12 13 14 15

Ep.4: Beholding Ancient Fears

16 17 18 19 20

Ep.5: On the Seared Surface

21 22 23 24 25

Ep.6: Aberrant Chroma-Death

25 26 27 28 29 30

Secret levels

31 32 33 34

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP06: The Stronghold is the sixth map of Judgment. It was designed by Blake Collins (Rayziik) and uses the music track "Sol Plummeting" by James Paddock (Jimmy). The par time is 8:00.

Walkthrough

Map of The Stronghold, cropped to only show the playable area
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Head east of the stronghold entrance to get a berserk pack. (sector 212)
  2. Head west of the stronghold entrance to get a blur artifact. (sector 243)
  3. At the red key, press the backside switch and run and jump east to the megasphere. (sector 336)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 2:18.66 Billa 2022-04-25 judg-lmps.zip Cross-listed from Pacifist
NM speed
UV max 6:28.74 BoxY 2022-05-02 judg-lmps.zip
NM 100S
UV -fast
UV -respawn
UV Tyson 24:02.63 Petyan 2022-06-29 judg06t2402.zip
UV pacifist 2:18.66 Billa 2022-04-25 judg-lmps.zip
NoMo 1:31.86 Daniel, the NCR Veteran 2022-02-22 judg-lmps.zip
NoMo 100S 1:42.74 Daniel, the NCR Veteran 2022-04-14 judg-lmps.zip

The data was last verified in its entirety on July 15, 2022.

Deathmatch

Player spawns

This level contains eight spawn points:

  1. facing south-west. (thing 797)
  2. facing south-east. (thing 798)
  3. facing north-west. (thing 799)
  4. facing north-east. (thing 800)
  5. facing north. (thing 801)
  6. facing south. (thing 802)
  7. facing east. (thing 803)
  8. facing west. (thing 804)

Statistics

Map data

Things 1429
Vertices 7399*
Linedefs 7046
Sidedefs 13612
Sectors 433
* The vertex count without the effect of node building is 5749.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links