MAP06: Toxin Supplier (NeoDoom)

From DoomWiki.org

NeoDoom maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP06: Toxin Supplier is the sixth map of NeoDoom. It was designed by Daniel Lemos, who also composed its untitled music track. The par time defined in MAPINFO is 2:30.

Walkthrough[edit]

Map of Toxin Supplier
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the central room, hug the outer edge of the wall going counter-clockwise until you get to the southwest terminals. Go through one to get a chaingun. (sector 26)
  2. Enter the nukage at the southwest end and go until you reach a fork. A bit northeast of there, open the northwest wall to find an energy cell, an armor booster, an energy shield, an aluminum armor, a power charge, and rockets. (sector 84)
  3. At the southwesternmost room, head to the west side and open the wall for a passage to a plasma bolter and a computer area map. (sector 125)
  4. Enter the hall past the blue door and head east and a bit south. Use the terminal with static to find a blue visor. (sector 176)
  5. In the outside area, head behind the north wall and head west for a room with a tech chainsaw, a rocket, a box of rockets, a box of bullets, energy cells, an energy shield, and a power charge. (sector 315)
  6. In the outside area, head to the southeast corner to enter a small passage leading north to a quad shotgun, shotgun shells, a helper marine, and a health upgrade charge. (sector 344)
  7. This secret is the marquee in Secret #6, however it is not possible to register without the no-clipping code. (sector 347)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 22:55 Javier Rodriguez 2011-03-31 nd06-2255.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 14, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing west. (thing 502)
  2. facing west. (thing 503)
  3. facing north. (thing 504)
  4. facing west. (thing 508)
  5. facing west. (thing 511)
  6. facing north-east. (thing 513)
  7. facing north. (thing 517)
  8. facing west. (thing 523)

Statistics[edit]

Map data[edit]

Things 683
Vertices 1892*
Linedefs 1880
Sidedefs 2755
Sectors 349
* The vertex count without the effect of node building is 1555.

Things[edit]

This level contains the following numbers of things per skill level:


Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]