MAP06: UAC Centre (Last Day on Earth)
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Last Day on Earth maps |
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This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: UAC Centre is the sixth map of Last Day on Earth. It was designed by Tom White (Hyena) and uses the music track "".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head to the room south of the start. Shoot the back of the chair to reveal a wall to the east with health bonuses, a lost soul, and shotgun shells. (sector 28)
- Enter the room west of Secret #2. Use the basin to the west to open the middle stall which has a box of ammo. (sector 50)
- Take the lift south of the previous secret, then head to the northeast corner and shoot the north wall to find a backpack, an energy cell, and shotgun shells. (sector 66)
- In the northernmost tunnels, head to the west side and open the west wall to find a green armor. (sector 168)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 1:25.83 | GrumpyCat | 2020-08-31 | le06p125.zip | Cross-listed from Pacifist |
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | 1:25.83 | GrumpyCat | 2020-08-31 | le06p125.zip |
The data was last verified in its entirety on December 13, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing west. (thing 55)
- facing north-west. (thing 123)
- facing north-west. (thing 136)
- facing north-west. (thing 145)
- facing west. (thing 221)
Statistics[edit]
Map data[edit]
Things | 343 |
Vertices | 1524* |
Linedefs | 1342 |
Sidedefs | 2225 |
Sectors | 250 |
Things[edit]
This level contains the following numbers of things per skill level:
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