MAP06: Water Maim (NOVA II)

NOVA II: New Dawn maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP06: Water Maim is the sixth map of NOVA II. It was designed by Brayden Hart (AD_79) and uses the music track "Disposition," originally composed by Mark Klem for Memento Mori II.

Contents

WalkthroughEdit

Map of Water Maim
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. On the walkway just east of the blue key, press on the wall with the electricity symbol on it to enter the windowed room. There are energy cell packs, boxes of rockets, and a medikit inside. (sector 80)
  2. Press on the lightly damaged wall just east of where the yellow key is for a teleporter. This secret room has armor bonuses and a megaarmor. (sector 92)
  3. Enter the water area just outside your starting room and go to the south side of the southeast column to find a switch. Flipping it reveals a backpack from the northeast column. (sector 144)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:05.86 Maribo 2021-12-01 n206-105.zip
NM speed
UV max 1:57.86 Dylan Gill (TheV1perK1ller) 2018-10-23 n206-157.zip
NM 100S
UV -fast
UV -respawn 1:43.91 Guanlan Chen (GarrettChan) 2021-09-09 n206r143.zip
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

DeathmatchEdit

Player spawnsEdit

This level contains four spawn points:

  1. facing south. (thing 208)
  2. facing south. (thing 209)
  3. facing north. (thing 210)
  4. facing south-west. (thing 211)

StatisticsEdit

Map dataEdit

Things 228
Vertices 1063*
Linedefs 1221
Sidedefs 1677
Sectors 189
* The vertex count without the effect of node building is 957.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit