MAP06 (2 Sectors)

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Revision as of 13:22, 15 January 2018 by Eris Falling (talk | contribs) (Speedrunning)


2 Sectors maps 01-10

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This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06 is the sixth map of 2 Sectors. It was designed by Ray Schmitz (shitbag).

Walkthrough

Map of MAP06
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

There are no official secrets on this map.

Bugs

Demo files

Areas / screenshots

Speedrunning

As this level contains no secrets, the NM100S category is redundant.

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max 02:22 Adolf Vojta (Gusta) 2005-11-24 2s06-222.lmp
UV -fast 03:13 Brian Nesser (Anima Zero) 2005-11-19 2s06f313.lmp
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

This information was last verified in its entirety on January 15, 2018.

Deathmatch

Statistics

Map data

Things 291
Vertices 2152*
Linedefs 1345
Sidedefs 1624
Sectors 2
* The vertex count without the effect of node building is 1274.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links