MAP07: Address Unknown (50 Shades of Graytall)

50 Shades of Graytall maps 01-11

(01 - 11)
12 13 14 15 16 17 18

This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.

MAP07: Address Unknown is the seventh map of 50 Shades of Graytall. It was designed by Michael Fraize (Marcaek). The music track is unknown.

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Contents

WalkthroughEdit

Map of Address Unknown
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. The first building of the map you are in has a rocket launcher. To reach it, exit out of the room its in to the right and use the wall where the candle is, revealing a teleporter which takes you to the rocket launcher. (sector 31)
  2. After collecting the blue key, a closet opens up with imps inside. Inside of this closet, use the wall on the right side to lower a lift leading you to armor bonuses, a berserk pack, and boxes of rockets. (sector 228)
  3. In the southwestern structure, a megasphere is on a pillar west of the structure. To get it, climb the steps as if you were going to the ledge with all of the zombiemen, then make a careful jump on the window to the west so you bounce off the window and then onto the megasphere platform. (sector 314)
  4. After opening the blue door in the southeast structure, jump from there not onto the ground below, but the ridge that holds the ground. Follow this ridge southwest to a star-shaped hole which functions as a teleporter, taking you to a ledge with rockets. (sector 339)
  5. After opening the blue door in the southeast structure, instead of dropping down, turn to the south to find a new opening with a teleporter. Use this teleporter to enter the northern structure of the map. (sector 400)
  6. From where you entered the northern structure of the map, drop down slowly to the left to a ledge with medikits. (sector 403)
  7. Along the large bend in the northern structure of the map are some steps. Climb them and lean to the left (towards the inside of the bend), then drop down slowly to a ledge with boxes of rockets and an armor. (sector 503)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:53.69 Aleksey Kamenev (4shockblast) 2019-03-22 50s07p053.zip Cross-listed from Pacifist
NM speed
UV max 30:00.26 Spectre01 2018-01-09 50s07-3000.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:53.69 Aleksey Kamenev (4shockblast) 2019-03-22 50s07p053.zip

The data was last verified in its entirety on April 3, 2022.

StatisticsEdit

Map dataEdit

Things 503
Vertices 3451*
Linedefs 3350
Sidedefs 5563
Sectors 527
* The vertex count without the effect of node building is 2699.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit