Editing MAP07: Baron's Banquet (No Rest for the Living)

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# After using the skull switch atop of the central tower, look to the southwest where you see a door. Run towards it, thus climbing the wall in front of you and jumping over the next wall, landing on the stairs that started raising by pushing the switch. (Of course you can also walk back to the tower's base and climb the stairs.) Ascend the stairs and enter the door atop. Proceed to the "hub room" where are three skull switches. Open the (switchless) western wall to find a passage ('''sector 311'''), waking up a [[cacodemon]]. Pick up nine armor bonuses and a [[computer map]].
 
# After using the skull switch atop of the central tower, look to the southwest where you see a door. Run towards it, thus climbing the wall in front of you and jumping over the next wall, landing on the stairs that started raising by pushing the switch. (Of course you can also walk back to the tower's base and climb the stairs.) Ascend the stairs and enter the door atop. Proceed to the "hub room" where are three skull switches. Open the (switchless) western wall to find a passage ('''sector 311'''), waking up a [[cacodemon]]. Pick up nine armor bonuses and a [[computer map]].
 
# Push the southern skull switch in the hub room to reveal a door that you enter. Follow the path to your left until you reach a wooden door with skulls on it. Behind the door, drop down to the east into the [[Damaging floor|lava]] and ascend the stairs behind the corner to your left. There is a ledge ('''sector 226''') upstairs where you find three health bonuses and a [[super shotgun]]. Drop down to the north and follow the bend to the west to return to the blue door east of the central tower.
 
# Push the southern skull switch in the hub room to reveal a door that you enter. Follow the path to your left until you reach a wooden door with skulls on it. Behind the door, drop down to the east into the [[Damaging floor|lava]] and ascend the stairs behind the corner to your left. There is a ledge ('''sector 226''') upstairs where you find three health bonuses and a [[super shotgun]]. Drop down to the north and follow the bend to the west to return to the blue door east of the central tower.
# Face the yellow door in the south of the hub room and descend the stairs to your left. Pick up the [[radiation suit]] to the north and return to the lowermost stair. Face southeast and sprint over the lava along the wall to your right, following its bends. It leads to a stone floor with a string of armor bonuses on it. To the southwest is a tower, push the switch at its southwestern side and enter the [[teleporter]] to get to the cage ('''sector 227''') holding the [[yellow skull key]] (that you need to use in order to access secret #10), a medikit in front of a skull switch (that you need to use in order to access secret #11), and a teleporter.
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# Face the yellow door in the south of the hub room and descend the stairs to your left. Pick up the [[radiation suit]] to the north and return to the lowermost stair. Face southeast and sprint over the lava along the wall to your right, following its bends. It leads to a stone floor with a string of armor bonuses on it. To the southwest is a tower, push the switch at its southwestern side and enter the [[teleporter]] to get to the cage ('''sector 227''') holding the [[yellow skull key]], a medikit in front of a skull switch (that you need to use in order to access secret #10) and a teleporter.
 
# After using the teleporter in secret #9, ascend the stairs and return through the hub room to the central tower. Climb it until you see a platform with a yellow door to the north, unreachable since there is a wall preventing you from jumping on it. Continue ascending the stairs to the tower's southeast. Look to the north again and note the triangular part of the floor (with a medikit on it), cutting in the tower's wall. Open the wall to the triangle's north, revealing a switch. Using it lowers the wall in front of the yellow door's platform, where you find a [[berserk]] pack. Enter the yellow door to get ambushed by three [[trooper]]s, three [[imp]]s, a [[pain elemental]], a cacodemon and two demons. Downstairs you find a [[Energy cell pack|bulk cell]], six health bonuses and six armor bonuses. Open the western wall for another cacodemon, two more demons (you probably killed before through the window) and a passage ('''sector 371''') to the [[BFG9000]].
 
# After using the teleporter in secret #9, ascend the stairs and return through the hub room to the central tower. Climb it until you see a platform with a yellow door to the north, unreachable since there is a wall preventing you from jumping on it. Continue ascending the stairs to the tower's southeast. Look to the north again and note the triangular part of the floor (with a medikit on it), cutting in the tower's wall. Open the wall to the triangle's north, revealing a switch. Using it lowers the wall in front of the yellow door's platform, where you find a [[berserk]] pack. Enter the yellow door to get ambushed by three [[trooper]]s, three [[imp]]s, a [[pain elemental]], a cacodemon and two demons. Downstairs you find a [[Energy cell pack|bulk cell]], six health bonuses and six armor bonuses. Open the western wall for another cacodemon, two more demons (you probably killed before through the window) and a passage ('''sector 371''') to the [[BFG9000]].
 
# Use the skull switch mentioned in secret #9 to lower the pillar ('''sector 238''') where the [[soul sphere]] rests on.
 
# Use the skull switch mentioned in secret #9 to lower the pillar ('''sector 238''') where the [[soul sphere]] rests on.

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