MAP07: Caughtisle (Plutonia: Revisited Community Project)

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Revision as of 07:57, 5 July 2019 by XymphBot (talk | contribs) (Automated edit - Add par time from MAPINFO)


PRCP maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.

MAP07: Caughtisle is the seventh level of Plutonia: Revisited Community Project. It was designed by Josh Sealy (Joshy) and uses the music track "Overload" by John Weekley (PRIMEVAL). The par time defined in MAPINFO is 2:00.

Walkthrough

Map of Caughtisle
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Just exit the platform were you (player 1) start the map from and step on the ground (sector 23) where the super shotgun and chaingun rest on.

Bugs

The level contains some Hall of mirrors effects.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 00:16 Looper 2011-10-06 pv07-016.zip
NM speed
UV max 02:56 j4rio 2011-05-07 pv07-256_j4rio.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Last updated on June 15, 2013.

Miscellaneous demos

Run Time Player Date File Notes

Last updated on June 15, 2013.

Statistics

Map data

Things 168
Vertices 980*
Linedefs 1009
Sidedefs 1657
Sectors 139
* The vertex count without the effect of node building is 819.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

This level is inspired by Caughtyard, Enemy Caught, and Simple Prison-Yard, the seventh levels of The Plutonia Experiment, Plutonia 2, and Speed of Doom, respectively. The level was constructed in two days, using Doom Builder 2.

Trivia

External links