Difference between revisions of "MAP07: Deadly (Scythe)"

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(Essentials: +walkthrough)
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== Statistics ==
 
== Statistics ==
 
===Map data===
 
===Map data===
{| {{prettytable}}
+
{{mapdata|
|[[Things]]||53
+
  things=53|
 +
  vertexes=340|
 +
  linedefs=351|
 +
  sidedefs=973|
 +
  sectors=80|
 +
  vertexbefore=296}}
 +
 
 +
===Things===
 +
This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
 +
 
 +
{{col-begin}}
 +
{{col-break|width=33%}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Single-player
 +
|-
 +
![[Monster|Monsters]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Arachnotron]]||2||6||8
 +
|-
 +
|style="text-align: left;"|[[Mancubus]]||2||3||4
 +
|-
 +
![[Weapon|Weapons]]!!1-2!!3!!4-5
 
|-
 
|-
|[[Vertices]]||340
+
|style="text-align: left;"|[[Shotgun]]||colspan="3"|1
 
|-
 
|-
|[[Linedefs]]||351
+
|style="text-align: left;"|[[Chaingun]]||colspan="3"|1
 
|-
 
|-
|[[Sidedefs]]||973
+
|style="text-align: left;"|[[Rocket launcher]]||colspan="3"|1
 +
|-
 +
![[Ammo|Ammunition]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Box of bullets]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|[[Rocket]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|[[Box of rockets]]||colspan="3"|6
 +
|-
 +
![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Medikit]]||colspan="3"|10
 +
|-
 +
|style="text-align: left;"|[[Armor]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Megaarmor]]||colspan="3"|1
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Backpack]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Berserk]]||colspan="3"|1
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|1
 
|-
 
|-
|[[Sectors]]||80
 
 
|}
 
|}
 
+
{{col-break}}
===Things===
+
{| {{prettytable|style=text-align: center;}}
This level contains the following numbers of things per [[skill level]]:
+
!colspan="4"|Multiplayer
{| {{prettytable}}
+
|-
![[Monsters]]||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]
+
!Monsters!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Arachnotron||2||6||8
 +
|-
 +
|style="text-align: left;"|Mancubus||2||3||4
 +
|-
 +
!Weapons!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Shotgun||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Super shotgun]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Chaingun||colspan="3"|1
 
|-
 
|-
|[[Arachnotron]]s||2||6||8
+
|style="text-align: left;"|Rocket launcher||colspan="3"|1
 
|-
 
|-
|[[Mancubus|Mancubi]]||2||3||4
+
!Ammunition!!1-2!!3!!4-5
 
|-
 
|-
![[Items|Powerups]]||ITYTD and HNTR||HMP||UV and NM
+
|style="text-align: left;"|Box of bullets||colspan="3"|4
 
|-
 
|-
|[[Medikit]]s||10||10||10
+
|style="text-align: left;"|Rocket||colspan="3"|4
 
|-
 
|-
|[[Security armor]]s||1||1||1
+
|style="text-align: left;"|Box of rockets||colspan="3"|6
 
|-
 
|-
|[[Combat armor]]s||1||1||1
+
!Health & Armor!!1-2!!3!!4-5
 
|-
 
|-
|[[Berserk pack]]s||1||1||1
+
|style="text-align: left;"|Medikit||colspan="3"|10
 
|-
 
|-
![[Weapons]]||ITYTD and HNTR||HMP||UV and NM
+
|style="text-align: left;"|Armor||colspan="3"|1
 
|-
 
|-
|[[Shotgun]]s||1||1||1
+
|style="text-align: left;"|Megaarmor||colspan="3"|1
 
|-
 
|-
|[[Chaingun]]s||1||1||1
+
!Items!!1-2!!3!!4-5
 
|-
 
|-
|[[Rocket launcher]]s||1||1||1
+
|style="text-align: left;"|Backpack||colspan="3"|1
 
|-
 
|-
![[Ammunition]]||ITYTD and HNTR||HMP||UV and NM
+
|style="text-align: left;"|Berserk||colspan="3"|1
 
|-
 
|-
|[[Backpack]]s||1||1||1
+
!Miscellaneous!!1-2!!3!!4-5
 
|-
 
|-
|[[Box of bullets|Bullet boxes]]||4||4||4
+
|style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4
 
|-
 
|-
|[[Rocket]]s||4||4||4
+
|style="text-align: left;"|[[Deathmatch start]]||colspan="3"|4
 
|-
 
|-
|[[Box of rockets|Rocket boxes]]||6||6||6
+
|style="text-align: left;"|Teleport landing||colspan="3"|1
 
|-
 
|-
 
|}
 
|}
 +
{{col-end}}
  
 
== Technical information ==
 
== Technical information ==

Revision as of 04:11, 28 October 2016

Scythe maps
First Episode
Second Episode

11 12 13 14 15 16 17 18 19 20

Third Episode

21 22 23 24 25 26 27 28 29 30

Secret maps

31 32

This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.

MAP07: Deadly is the seventh map of Scythe. It was designed by Erik Alm, and uses the music track "Shawn's Got the Shotgun" from Doom II.

Walkthrough

Map view of MAP07

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

This is not at all different than Doom II's Dead Simple. You need to kill all the mancubi that are right here, and when they are dead, the corner walls lower revealing arachnotrons. Killing all of them raises a bridge to the north so you can exit.

Other points of interest

Secrets

There are no official secrets in this level.

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

Deathmatch

Statistics

Map data

Things 53
Vertices 340*
Linedefs 351
Sidedefs 973
Sectors 80
* The vertex count without the effect of node building is 296.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links