Difference between revisions of "MAP07: Deadly (Scythe)"
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== Statistics == | == Statistics == | ||
===Map data=== | ===Map data=== | ||
− | {| {{prettytable}} | + | {{mapdata| |
− | |[[ | + | things=53| |
+ | vertexes=340| | ||
+ | linedefs=351| | ||
+ | sidedefs=973| | ||
+ | sectors=80| | ||
+ | vertexbefore=296}} | ||
+ | |||
+ | ===Things=== | ||
+ | This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]: | ||
+ | |||
+ | {{col-begin}} | ||
+ | {{col-break|width=33%}} | ||
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="4"|Single-player | ||
+ | |- | ||
+ | ![[Monster|Monsters]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Arachnotron]]||2||6||8 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Mancubus]]||2||3||4 | ||
+ | |- | ||
+ | ![[Weapon|Weapons]]!!1-2!!3!!4-5 | ||
|- | |- | ||
− | |[[ | + | |style="text-align: left;"|[[Shotgun]]||colspan="3"|1 |
|- | |- | ||
− | |[[ | + | |style="text-align: left;"|[[Chaingun]]||colspan="3"|1 |
|- | |- | ||
− | |[[ | + | |style="text-align: left;"|[[Rocket launcher]]||colspan="3"|1 |
+ | |- | ||
+ | ![[Ammo|Ammunition]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of bullets]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Rocket]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of rockets]]||colspan="3"|6 | ||
+ | |- | ||
+ | ![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Medikit]]||colspan="3"|10 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Armor]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Megaarmor]]||colspan="3"|1 | ||
+ | |- | ||
+ | !Items!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Backpack]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Berserk]]||colspan="3"|1 | ||
+ | |- | ||
+ | !Miscellaneous!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|1 | ||
|- | |- | ||
− | |||
|} | |} | ||
− | + | {{col-break}} | |
− | + | {| {{prettytable|style=text-align: center;}} | |
− | + | !colspan="4"|Multiplayer | |
− | {| {{prettytable}} | + | |- |
− | ! | + | !Monsters!!1-2!!3!!4-5 |
+ | |- | ||
+ | |style="text-align: left;"|Arachnotron||2||6||8 | ||
+ | |- | ||
+ | |style="text-align: left;"|Mancubus||2||3||4 | ||
+ | |- | ||
+ | !Weapons!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Shotgun||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Super shotgun]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Chaingun||colspan="3"|1 | ||
|- | |- | ||
− | | | + | |style="text-align: left;"|Rocket launcher||colspan="3"|1 |
|- | |- | ||
− | + | !Ammunition!!1-2!!3!!4-5 | |
|- | |- | ||
− | + | |style="text-align: left;"|Box of bullets||colspan="3"|4 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|Rocket||colspan="3"|4 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Box of rockets||colspan="3"|6 |
|- | |- | ||
− | + | !Health & Armor!!1-2!!3!!4-5 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|Medikit||colspan="3"|10 |
|- | |- | ||
− | + | |style="text-align: left;"|Armor||colspan="3"|1 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|Megaarmor||colspan="3"|1 |
|- | |- | ||
− | + | !Items!!1-2!!3!!4-5 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|Backpack||colspan="3"|1 |
|- | |- | ||
− | + | |style="text-align: left;"|Berserk||colspan="3"|1 | |
|- | |- | ||
− | + | !Miscellaneous!!1-2!!3!!4-5 | |
|- | |- | ||
− | |[[ | + | |style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4 |
|- | |- | ||
− | |[[ | + | |style="text-align: left;"|[[Deathmatch start]]||colspan="3"|4 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Teleport landing||colspan="3"|1 |
|- | |- | ||
|} | |} | ||
+ | {{col-end}} | ||
== Technical information == | == Technical information == |
Revision as of 04:11, 28 October 2016
Scythe maps |
---|
First Episode
|
Second Episode |
Third Episode |
Secret maps |
This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
MAP07: Deadly is the seventh map of Scythe. It was designed by Erik Alm, and uses the music track "Shawn's Got the Shotgun" from Doom II.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
This is not at all different than Doom II's Dead Simple. You need to kill all the mancubi that are right here, and when they are dead, the corner walls lower revealing arachnotrons. Killing all of them raises a bridge to the north so you can exit.
Other points of interest
Secrets
There are no official secrets in this level.
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
Deathmatch
Statistics
Map data
Things | 53 |
Vertices | 340* |
Linedefs | 351 |
Sidedefs | 973 |
Sectors | 80 |
Things
This level contains the following numbers of things per skill level:
|
|